view src/thread/SDL_thread_c.h @ 1798:49b4b8413734

Date: Tue, 9 May 2006 23:01:49 -0400 From: Mike Frysinger Subject: [SDL] [patch] fall back to using MAP_PRIVATE with mmap() in fbcon dri trying to use MAP_SHARED with mmap() on uClinux (aka non-mmu) hosts nowadays will simply fail since the kernel disallows it ... falling back to using MAP_PRIVATE on these hosts is acceptable ... as such, ive attached a patch for the fbcon driver that will fall back to using MAP_PRIVATE if mmap() with MAP_SHARED failed going by a grep of MAP_SHARED, the only other drivers that utilize this flag are video/wscons, video/ps2gs, and sound/dmaaudio ... i dont think these would appear on a non-mmu host so the patch i wrote is restricted to just SDL_fbvideo.c ... -mike
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 May 2006 04:05:46 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb 6d2e1961661a
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_thread_c_h
#define _SDL_thread_c_h

/* Need the definitions of SYS_ThreadHandle */
#if SDL_THREADS_DISABLED
#include "generic/SDL_systhread_c.h"
#elif SDL_THREAD_AMIGA
#include "amigaos/SDL_systhread_c.h"
#elif SDL_THREAD_BEOS
#include "beos/SDL_systhread_c.h"
#elif SDL_THREAD_DC
#include "dc/SDL_systhread_c.h"
#elif SDL_THREAD_EPOC
#include "epoc/SDL_systhread_c.h"
#elif SDL_THREAD_OS2
#include "os2/SDL_systhread_c.h"
#elif SDL_THREAD_PTH
#include "pth/SDL_systhread_c.h"
#elif SDL_THREAD_PTHREAD
#include "pthread/SDL_systhread_c.h"
#elif SDL_THREAD_SPROC
#include "irix/SDL_systhread_c.h"
#elif SDL_THREAD_WIN32
#include "win32/SDL_systhread_c.h"
#else
#error Need thread implementation for this platform
#include "generic/SDL_systhread_c.h"
#endif
#include "../SDL_error_c.h"

/* This is the system-independent thread info structure */
struct SDL_Thread {
	Uint32 threadid;
	SYS_ThreadHandle handle;
	int status;
	SDL_error errbuf;
	void *data;
};

/* This is the function called to run a thread */
extern void SDL_RunThread(void *data);

#endif /* _SDL_thread_c_h */