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view docs/html/sdlconvertsurface.html @ 1798:49b4b8413734
Date: Tue, 9 May 2006 23:01:49 -0400
From: Mike Frysinger
Subject: [SDL] [patch] fall back to using MAP_PRIVATE with mmap() in fbcon dri
trying to use MAP_SHARED with mmap() on uClinux (aka non-mmu) hosts nowadays
will simply fail since the kernel disallows it ... falling back to using
MAP_PRIVATE on these hosts is acceptable ... as such, ive attached a patch
for the fbcon driver that will fall back to using MAP_PRIVATE if mmap() with
MAP_SHARED failed
going by a grep of MAP_SHARED, the only other drivers that utilize this flag
are video/wscons, video/ps2gs, and sound/dmaaudio ... i dont think these
would appear on a non-mmu host so the patch i wrote is restricted to just
SDL_fbvideo.c ...
-mike
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 May 2006 04:05:46 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_ConvertSurface</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_GetClipRect" HREF="sdlgetcliprect.html"><LINK REL="NEXT" TITLE="SDL_BlitSurface" HREF="sdlblitsurface.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlgetcliprect.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlblitsurface.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCONVERTSURFACE" ></A >SDL_ConvertSurface</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2258" ></A ><H2 >Name</H2 >SDL_ConvertSurface -- Converts a surface to the same format as another surface.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN2261" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN2262" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL/SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >SDL_Surface *<B CLASS="FSFUNC" >SDL_ConvertSurface</B ></CODE >(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2268" ></A ><H2 >Description</H2 ><P >Creates a new surface of the specified format, and then copies and maps the given surface to it. If this function fails, it returns <TT CLASS="LITERAL" >NULL</TT >.</P ><P >The <TT CLASS="PARAMETER" ><I >flags</I ></TT > parameter is passed to <A HREF="sdlcreatergbsurface.html" ><TT CLASS="FUNCTION" >SDL_CreateRGBSurface</TT ></A > and has those semantics.</P ><P >This function is used internally by <A HREF="sdldisplayformat.html" ><TT CLASS="FUNCTION" >SDL_DisplayFormat</TT ></A >.</P ><P >This function can only be called after SDL_Init.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2280" ></A ><H2 >Return Value</H2 ><P >Returns either a pointer to the new surface, or <TT CLASS="LITERAL" >NULL</TT > on error.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2284" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcreatergbsurface.html" ><TT CLASS="FUNCTION" >SDL_CreateRGBSurface</TT ></A >, <A HREF="sdldisplayformat.html" ><TT CLASS="FUNCTION" >SDL_DisplayFormat</TT ></A >, <A HREF="sdlpixelformat.html" ><SPAN CLASS="STRUCTNAME" >SDL_PixelFormat</SPAN ></A >, <A HREF="sdlsurface.html" ><SPAN CLASS="STRUCTNAME" >SDL_Surface</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlgetcliprect.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlblitsurface.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_GetClipRect</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_BlitSurface</TD ></TR ></TABLE ></DIV ></BODY ></HTML >