view src/main/win32/version.rc @ 2813:49243a6e9ff1

Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code will be far superior. :)
author Sam Lantinga <slouken@libsdl.org>
date Mon, 01 Dec 2008 00:05:31 +0000
parents fdadda42d4d4
children 99210400e8b9
line wrap: on
line source


#include "winresrc.h"

LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US

/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,3,0,0
 PRODUCTVERSION 1,3,0,0
 FILEFLAGSMASK 0x3fL
 FILEFLAGS 0x0L
 FILEOS 0x40004L
 FILETYPE 0x2L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "CompanyName", "\0"
            VALUE "FileDescription", "SDL\0"
            VALUE "FileVersion", "1, 3, 0, 0\0"
            VALUE "InternalName", "SDL\0"
            VALUE "LegalCopyright", "Copyright © 2007 Sam Lantinga\0"
            VALUE "OriginalFilename", "SDL.dll\0"
            VALUE "ProductName", "Simple DirectMedia Layer\0"
            VALUE "ProductVersion", "1, 3, 0, 0\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END