Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11dga.c @ 1922:4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 19:03:31 +0000 |
parents | c121d94672cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This is currently only used to enable DGA mouse. The new fullscreen code makes it very difficult to handle DGA dynamically. There will be a completely separate DGA driver that is fullscreen-only. */ #include "SDL_video.h" #include "../SDL_cursor_c.h" #include "SDL_x11dga_c.h" /* Global for the error handler */ int dga_event, dga_error = -1; void X11_EnableDGAMouse(_THIS) { #if SDL_VIDEO_DRIVER_X11_DGAMOUSE int dga_major, dga_minor; int use_dgamouse; const char *env_use_dgamouse; /* Check configuration to see if we should use DGA mouse */ use_dgamouse = 1; env_use_dgamouse = SDL_getenv("SDL_VIDEO_X11_DGAMOUSE"); if (env_use_dgamouse) { use_dgamouse = atoi(env_use_dgamouse); } /* Check for buggy X servers */ if (use_dgamouse && BUGGY_XFREE86( ==, 4000)) { use_dgamouse = 0; } /* Only use DGA mouse if the cursor is not showing (in relative mode) */ if (use_dgamouse && local_X11 && !(using_dga & DGA_MOUSE) && SDL_NAME(XF86DGAQueryExtension) (SDL_Display, &dga_event, &dga_error) && SDL_NAME(XF86DGAQueryVersion) (SDL_Display, &dga_major, &dga_minor)) { if (SDL_NAME(XF86DGADirectVideo) (SDL_Display, SDL_Screen, XF86DGADirectMouse)) { using_dga |= DGA_MOUSE; } } #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ } /* Argh. Glide resets DGA mouse mode when it makes the context current! */ void X11_CheckDGAMouse(_THIS) { #if SDL_VIDEO_DRIVER_X11_DGAMOUSE int flags; if (using_dga & DGA_MOUSE) { SDL_NAME(XF86DGAQueryDirectVideo) (SDL_Display, SDL_Screen, &flags); if (!(flags & XF86DGADirectMouse)) { SDL_NAME(XF86DGADirectVideo) (SDL_Display, SDL_Screen, XF86DGADirectMouse); } } #endif } void X11_DisableDGAMouse(_THIS) { #if SDL_VIDEO_DRIVER_X11_DGAMOUSE if (using_dga & DGA_MOUSE) { SDL_NAME(XF86DGADirectVideo) (SDL_Display, SDL_Screen, 0); using_dga &= ~DGA_MOUSE; } #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ } /* vi: set ts=4 sw=4 expandtab: */