view src/video/qtopia/SDL_QPEApp.cc @ 1922:4905cac7a4bd

Fixed OpenGL blend modes, added power of 2 texture code
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 19:03:31 +0000
parents c121d94672cb
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <qpe/qpeapplication.h>
#include <qapplication.h>
#include <qevent.h>

#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_error.h"

/* Flag to tell whether or not the Be application is active or not */
int SDL_QPEAppActive = 0;
static QPEApplication *app;

int
SDL_InitQPEApp()
{
    if (SDL_QPEAppActive <= 0) {
        if (!qApp) {
            int argc = 1;
            char *argv[] = { {"SDLApp"} };
            app = new QPEApplication(argc, argv);
            QWidget dummy;
            app->showMainWidget(&dummy);
        } else {
            app = (QPEApplication *) qApp;
        }
        SDL_QPEAppActive++;
    }
    return 0;
}

/* Quit the QPE Application, if there's nothing left to do */
void
SDL_QuitQPEApp(void)
{
    /* Decrement the application reference count */
    SDL_QPEAppActive--;
    /* If the reference count reached zero, clean up the app */
    if (SDL_QPEAppActive == 0 && app) {
        delete app;
        app = 0;
        qApp = 0;
    }
}

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