Mercurial > sdl-ios-xcode
view src/video/fbcon/SDL_fbelo.h @ 4172:48f1406df2a8 SDL-1.2
Fixed bug #675
Description From maf6@cornell.edu 2009-01-10 14:07:52 (-) [reply]
Assuming the SDL project doesn't just want to pick these up from dinput8.lib or
whatever instead, the definitions in SDL_dx5video.c should be:
const DIDATAFORMAT c_dfDIKeyboard = { sizeof(DIDATAFORMAT),
sizeof(DIOBJECTDATAFORMAT), 0x00000002, 256, 256, KBD_fmt };
const DIDATAFORMAT c_dfDIMouse = { sizeof(DIDATAFORMAT),
sizeof(DIOBJECTDATAFORMAT), 0x00000002, 16, 7, PTR_fmt };
const DIDATAFORMAT c_dfDIJoystick = { sizeof(DIDATAFORMAT),
sizeof(DIOBJECTDATAFORMAT), 0x00000001, 80, 44, JOY_fmt };
This way the call to IDirectInputDevice2_SetDataFormat in SDL_dx5events.c will
succeed on x64.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:49:41 +0000 |
parents | a1b03ba2fcd0 |
children |
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line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef SDL_fbelo_h #define SDL_fbelo_h #include "SDL_fbvideo.h" /* ELO */ #define ELO_PACKET_SIZE 10 #define ELO_START_BYTE 'U' /* eloConvertXY Convert the raw coordinates from the ELO controller to a screen position. */ void eloConvertXY(_THIS, int *dx, int *dy); /* eloInitController(int fd) Initialize the ELO serial touchscreen controller */ int eloInitController(int fd); /* eloParsePacket extract position and button state from a packet */ int eloParsePacket(unsigned char* mousebuf, int* dx, int* dy, int* button_state); /* eloReadPosition read a packet and get the cursor position */ int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy); #endif /* SDL_fbelo_h */