view README.Symbian @ 4172:48f1406df2a8 SDL-1.2

Fixed bug #675 Description From maf6@cornell.edu 2009-01-10 14:07:52 (-) [reply] Assuming the SDL project doesn't just want to pick these up from dinput8.lib or whatever instead, the definitions in SDL_dx5video.c should be: const DIDATAFORMAT c_dfDIKeyboard = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000002, 256, 256, KBD_fmt }; const DIDATAFORMAT c_dfDIMouse = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000002, 16, 7, PTR_fmt }; const DIDATAFORMAT c_dfDIJoystick = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000001, 80, 44, JOY_fmt }; This way the call to IDirectInputDevice2_SetDataFormat in SDL_dx5events.c will succeed on x64.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:49:41 +0000
parents ce8046809062
children
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==============================================================================
Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x
==============================================================================

These instuctions are for people developing for S60 3.x. S60 3.x
uses Symbian OS so you need S60 SDK.

extract "symbian.zip" into this folder.

go to symbian folder

bldmake bldfiles
abld build

That produces WINSCW and ARMV5 versions of sdl.dll runtime library 
and sdl.lib for development. 
The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60
integration, please see http://www.mbnet.fi/~mertama/sdl.html
for further info.