Mercurial > sdl-ios-xcode
view docs/man3/SDL_AudioSpec.3 @ 1888:488eba319a25
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
Created an attachment (id=142) [edit]
updated makefiles for 1.2.11 release
The new Watcom-Win32.zip
- includes the new testcursor test, and
- doesn't link to dxguid.lib anymore (by defining INITGUID for
SDL_dx5events.c),
to fix issue with stack calling convention (-6s can now be used instead of
-6r
in CFLAGS).
------- Comment #6 From Marc Peter 2006-06-25 18:12 [reply] -------
Created an attachment (id=143) [edit]
updated README.Watcom for 1.2.11
- lists new testcursor test
- mentions possibility to build with -6s (stack calling convention) instead
of -6r (register calling convention)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 26 Jun 2006 01:33:53 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_AudioSpec" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_AudioSpec\- Audio Specification Structure .SH "STRUCTURE DEFINITION" .PP .nf \f(CWtypedef struct{ int freq; Uint16 format; Uint8 channels; Uint8 silence; Uint16 samples; Uint32 size; void (*callback)(void *userdata, Uint8 *stream, int len); void *userdata; } SDL_AudioSpec;\fR .fi .PP .SH "STRUCTURE DATA" .TP 20 \fBfreq\fR Audio frequency in samples per second .TP 20 \fBformat\fR Audio data format .TP 20 \fBchannels\fR Number of channels: 1 mono, 2 stereo .TP 20 \fBsilence\fR Audio buffer silence value (calculated) .TP 20 \fBsamples\fR Audio buffer size in samples .TP 20 \fBsize\fR Audio buffer size in bytes (calculated) .TP 20 \fBcallback(\&.\&.)\fR Callback function for filling the audio buffer .TP 20 \fBuserdata\fR Pointer the user data which is passed to the callback function .SH "DESCRIPTION" .PP The \fBSDL_AudioSpec\fR structure is used to describe the format of some audio data\&. This structure is used by \fI\fBSDL_OpenAudio\fP\fR and \fI\fBSDL_LoadWAV\fP\fR\&. While all fields are used by \fBSDL_OpenAudio\fP only \fBfreq\fR, \fBformat\fR, \fBsamples\fR and \fBchannels\fR are used by \fBSDL_LoadWAV\fP\&. We will detail these common members here\&. .TP 20 \fBfreq\fR The number of samples sent to the sound device every second\&. Common values are 11025, 22050 and 44100\&. The higher the better\&. .TP 20 \fBformat\fR Specifies the size and type of each sample element .IP "\fBAUDIO_U8\fP" 10Unsigned 8-bit samples .IP "\fBAUDIO_S8\fP" 10Signed 8-bit samples .IP "\fBAUDIO_U16\fP or \fBAUDIO_U16LSB\fP" 10Unsigned 16-bit little-endian samples .IP "\fBAUDIO_S16\fP or \fBAUDIO_S16LSB\fP" 10Signed 16-bit little-endian samples .IP "\fBAUDIO_U16MSB\fP" 10Unsigned 16-bit big-endian samples .IP "\fBAUDIO_S16MSB\fP" 10Signed 16-bit big-endian samples .IP "\fBAUDIO_U16SYS\fP" 10Either \fBAUDIO_U16LSB\fP or \fBAUDIO_U16MSB\fP depending on you systems endianness .IP "\fBAUDIO_S16SYS\fP" 10Either \fBAUDIO_S16LSB\fP or \fBAUDIO_S16MSB\fP depending on you systems endianness .TP 20 \fBchannels\fR The number of seperate sound channels\&. 1 is mono (single channel), 2 is stereo (dual channel)\&. .TP 20 \fBsamples\fR When used with \fI\fBSDL_OpenAudio\fP\fR this refers to the size of the audio buffer in samples\&. A sample a chunk of audio data of the size specified in \fBformat\fR mulitplied by the number of channels\&. When the \fBSDL_AudioSpec\fR is used with \fI\fBSDL_LoadWAV\fP\fR \fBsamples\fR is set to 4096\&. .SH "SEE ALSO" .PP \fI\fBSDL_OpenAudio\fP\fR, \fI\fBSDL_LoadWAV\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58