Mercurial > sdl-ios-xcode
view test/testpower.c @ 3696:47d923feedb0
Fixed bug #935
Patrice Mandin
Hello,
I originally added pth support for threads in SDL 1.2 because on the Atari
platform we did not have any thread library.
I think pth support could be removed from SDL 1.3 for two reasons:
- Atari platform removed
- pth does not provides real (preemptive) threads, because it is user space,
and expect the application to call one of its function to give CPU to another
thread. So it is not exactly useful for applications, that expect threads to
run simultaneously.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Jan 2010 20:47:20 +0000 |
parents | 51750b7a966f |
children |
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line source
/* Simple test of power subsystem. */ #include <stdio.h> #include "SDL.h" static void report_power(void) { int seconds, percent; const SDL_PowerState state = SDL_GetPowerInfo(&seconds, &percent); char *statestr = NULL; printf("SDL-reported power info...\n"); switch (state) { case SDL_POWERSTATE_UNKNOWN: statestr = "Unknown"; break; case SDL_POWERSTATE_ON_BATTERY: statestr = "On battery"; break; case SDL_POWERSTATE_NO_BATTERY: statestr = "No battery"; break; case SDL_POWERSTATE_CHARGING: statestr = "Charging"; break; case SDL_POWERSTATE_CHARGED: statestr = "Charged"; break; default: statestr = "!!API ERROR!!"; break; } printf("State: %s\n", statestr); if (percent == -1) { printf("Percent left: unknown\n"); } else { printf("Percent left: %d%%\n", percent); } if (seconds == -1) { printf("Time left: unknown\n"); } else { printf("Time left: %d minutes, %d seconds\n", (int) (seconds / 60), (int) (seconds % 60)); } } int main(int argc, char *argv[]) { if (SDL_Init(SDL_INIT_VIDEO) == -1) { fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError()); return 1; } report_power(); SDL_Quit(); return 0; } /* end of testpower.c ... */