view test/testime.c @ 3696:47d923feedb0

Fixed bug #935 Patrice Mandin Hello, I originally added pth support for threads in SDL 1.2 because on the Atari platform we did not have any thread library. I think pth support could be removed from SDL 1.3 for two reasons: - Atari platform removed - pth does not provides real (preemptive) threads, because it is user space, and expect the application to call one of its function to give CPU to another thread. So it is not exactly useful for applications, that expect threads to run simultaneously.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Jan 2010 20:47:20 +0000
parents 15eea7a1fa97
children 3e69e077cb95
line wrap: on
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/* A simple program to test the Input Method support in the SDL library (1.3+) */

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#include "SDL.h"
#ifdef HAVE_SDL_TTF
#include "SDL_ttf.h"
#endif

#define DEFAULT_PTSIZE  30
#ifdef __QNXNTO__
    #define DEFAULT_FONT    "/usr/photon/font_repository/tt0003m_.ttf"
#else
    #define DEFAULT_FONT    "/System/Library/Fonts/华文细黑.ttf"
#endif
#define MAX_TEXT_LENGTH 256

SDL_Surface *screen;

#ifdef HAVE_SDL_TTF
TTF_Font *font;
#endif
SDL_Rect textRect, markedRect;
Uint32 lineColor, backColor;
SDL_Color textColor = { 0, 0, 0 };
char text[MAX_TEXT_LENGTH], *markedText;

void usage()
{
    printf("usage: testime [--font fontfile] [--fullscreen]\n");
    exit(0);
}

void InitVideo(int argc, char *argv[])
{
    int width = 640, height = 480;
    int flags = SDL_HWSURFACE;
    const char *fontname = DEFAULT_FONT;
    int fullscreen = 0;

    for (argc--, argv++; argc > 0; argc--, argv++)
    {
        if (strcmp(argv[0], "--help") == 0)
            usage();

        else if (strcmp(argv[0], "--fullscreen") == 0)
            fullscreen = 1;

        else if (strcmp(argv[0], "--font") == 0)
        {
            argc--;
            argv++;

            if (argc > 0)
                fontname = argv[0];
            else
                usage();
        }
    }

    SDL_setenv("SDL_VIDEO_WINDOW_POS", "center", 1);
    if (SDL_Init(SDL_INIT_VIDEO) < 0)
    {
        fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError());
        exit(-1);
    }

#ifdef HAVE_SDL_TTF
    /* Initialize fonts */
    TTF_Init();

    font = TTF_OpenFont(fontname, DEFAULT_PTSIZE);
    if (! font)
    {
        fprintf(stderr, "Failed to find font: %s\n", TTF_GetError());
        exit(-1);
    }
#endif

    printf("Using font: %s\n", fontname);
    atexit(SDL_Quit);

    if (fullscreen)
    {
        SDL_DisplayMode mode;
        SDL_GetDesktopDisplayMode(&mode);

        width = mode.w;
        height = mode.h;
        fprintf(stderr, "%dx%d\n", width, height);
        flags |= SDL_FULLSCREEN;
    }

    /* Create window */
    screen = SDL_SetVideoMode(width, height, 32, flags);
    if (screen == NULL)
    {
        fprintf(stderr, "Unable to set %dx%d video: %s\n",
                width, height, SDL_GetError());
        exit(-1);
    }
}

void CleanupVideo()
{
    SDL_StopTextInput();
#ifdef HAVE_SDL_TTF
    TTF_CloseFont(font);
    TTF_Quit();
#endif
}

void InitInput()
{
    backColor = SDL_MapRGB(screen->format, 0xFF, 0xFF, 0xFF);
    lineColor = SDL_MapRGB(screen->format, 0x0, 0x0, 0x0);

    /* Prepare a rect for text input */
    textRect.x = textRect.y = 100;
    textRect.w = screen->w - 2 * textRect.x;
    textRect.h = 50;

    text[0] = 0;
    markedRect = textRect;
    markedText = NULL;

    SDL_StartTextInput();
}

#ifdef HAVE_SDL_TTF
static void RenderText(SDL_Surface *sur,
                        TTF_Font *font,
                        const char *text,
                        int x, int y,
                        SDL_Color color)
{
    SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, color);
    SDL_Rect dest = { x, y, textSur->w, textSur->h };

    SDL_BlitSurface(textSur, NULL, sur, &dest);
    SDL_FreeSurface(textSur);
}
#endif

void Redraw()
{
    int w = 0, h = textRect.h;
    SDL_Rect cursorRect, underlineRect;

    SDL_FillRect(screen, &textRect, backColor);

#ifdef HAVE_SDL_TTF
    if (strlen(text))
    {
        RenderText(screen, font, text, textRect.x, textRect.y, textColor);
        TTF_SizeUTF8(font, text, &w, &h);
    }
#endif

    markedRect.x = textRect.x + w;
    markedRect.w = textRect.w - w;
    if (markedRect.w < 0)
    {
        SDL_Flip(screen);
        // Stop text input because we cannot hold any more characters
        SDL_StopTextInput();
        return;
    }
    else
    {
        SDL_StartTextInput();
    }

    cursorRect = markedRect;
    cursorRect.w = 2;
    cursorRect.h = h;

    SDL_FillRect(screen, &markedRect, backColor);
    if (markedText)
    {
#ifdef HAVE_SDL_TTF
        RenderText(screen, font, markedText, markedRect.x, markedRect.y, textColor);
        TTF_SizeUTF8(font, markedText, &w, &h);
#endif

        underlineRect = markedRect;
        underlineRect.y += (h - 2);
        underlineRect.h = 2;
        underlineRect.w = w;

        cursorRect.x += w + 1;

        SDL_FillRect(screen, &underlineRect, lineColor);
    }

    SDL_FillRect(screen, &cursorRect, lineColor);

    SDL_Flip(screen);

    SDL_SetTextInputRect(&markedRect);
}

void
HotKey_ToggleFullScreen(void)
{
    SDL_Surface *screen;

    screen = SDL_GetVideoSurface();
    if (SDL_WM_ToggleFullScreen(screen)) {
        printf("Toggled fullscreen mode - now %s\n",
               (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
    } else {
        printf("Unable to toggle fullscreen mode\n");
    }
}

int main(int argc, char *argv[])
{
    SDL_Event event;
    int done = 0;

    InitVideo(argc, argv);
    InitInput();
    Redraw();

    while (! done && SDL_WaitEvent(&event))
    {
        switch (event.type)
        {
        case SDL_KEYDOWN:
            switch (event.key.keysym.sym)
            {
                case SDLK_ESCAPE:
                     done = 1;
                     break;
                case SDLK_RETURN:
                     text[0]=0x00;
                     Redraw();
                     break;
                case SDLK_BACKSPACE:
                     {
                         int textlen=SDL_strlen(text);

                         do {
                             if (textlen==0)
                             {
                                 break;
                             }
                             if ((text[textlen-1] & 0x80) == 0x00)
                             {
                                 /* One byte */
                                 text[textlen-1]=0x00;
                                 break;
                             }
                             if ((text[textlen-1] & 0xC0) == 0x80)
                             {
                                 /* Byte from the multibyte sequence */
                                 text[textlen-1]=0x00;
                                 textlen--;
                             }
                             if ((text[textlen-1] & 0xC0) == 0xC0)
                             {
                                 /* First byte of multibyte sequence */
                                 text[textlen-1]=0x00;
                                 break;
                             }
                         } while(1);

                         Redraw();
                     }
                     break;
            }

            if (done)
            {
                break;
            }

            fprintf(stderr,
                    "Keyboard %d: scancode 0x%08X = %s, keycode 0x%08X = %s\n",
                    event.key.which, event.key.keysym.scancode,
                    SDL_GetScancodeName(event.key.keysym.scancode),
                    event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym));
            break;

        case SDL_TEXTINPUT:
            if (SDL_strlen(event.text.text) == 0 || event.text.text[0] == '\n' ||
                markedRect.w < 0)
                break;

            fprintf(stderr, "Keyboard %d: text input \"%s\"\n",
                    event.text.which, event.text.text);

            if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text))
                strcpy(text + SDL_strlen(text), event.text.text);

            fprintf(stderr, "text inputed: %s\n", text);

            // After text inputed, we can clear up markedText because it
            // is committed
            markedText = NULL;
            Redraw();
            break;

        case SDL_TEXTEDITING:
            fprintf(stderr, "text editing \"%s\", selected range (%d, %d)\n",
                    event.edit.text, event.edit.start, event.edit.length);

            markedText = event.edit.text;
            Redraw();
            break;

        case SDL_QUIT:
            done = 1;
            break;

        default:
            break;
        }
    }

    CleanupVideo();
    return 0;
}