Mercurial > sdl-ios-xcode
view src/video/uikit/jump.c @ 2365:478fa831910f gsoc2008_iphone
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
---|---|
date | Fri, 18 Jul 2008 18:05:54 +0000 |
parents | 5c27688b08cf |
children |
line wrap: on
line source
/* * jump.c * iPodSDL * * Created by Holmes Futrell on 7/2/08. * Copyright 2008 __MyCompanyName__. All rights reserved. * */ #include "jump.h" jmp_buf env; jmp_buf *jump_env() { return &env; }