Mercurial > sdl-ios-xcode
view src/video/Xext/XmuStdCmap/Distinct.c @ 2365:478fa831910f gsoc2008_iphone
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 18 Jul 2008 18:05:54 +0000 |
parents | 2032348afed1 |
children |
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/* $Xorg: Distinct.c,v 1.4 2001/02/09 02:03:52 xorgcvs Exp $ */ /* Copyright 1990, 1998 The Open Group Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. */ /* $XFree86: xc/lib/Xmu/Distinct.c,v 3.5 2001/07/25 15:04:50 dawes Exp $ */ /* * Author: Keith Packard, MIT X Consortium */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <X11/Xlib.h> #include <stdlib.h> #include <X11/Xutil.h> #include "../extensions/StdCmap.h" /* * Distinguishable colors routine. Determines if two colors are * distinguishable or not. Somewhat arbitrary meaning. */ #define MIN_DISTINGUISH 10000.0 Bool XmuDistinguishableColors(XColor * colors, int count) { double deltaRed, deltaGreen, deltaBlue; double dist; int i, j; for (i = 0; i < count - 1; i++) for (j = i + 1; j < count; j++) { deltaRed = (double) colors[i].red - (double) colors[j].red; deltaGreen = (double) colors[i].green - (double) colors[j].green; deltaBlue = (double) colors[i].blue - (double) colors[j].blue; dist = deltaRed * deltaRed + deltaGreen * deltaGreen + deltaBlue * deltaBlue; if (dist <= MIN_DISTINGUISH * MIN_DISTINGUISH) return False; } return True; } Bool XmuDistinguishablePixels(Display * dpy, Colormap cmap, unsigned long *pixels, int count) { XColor *defs; int i, j; Bool ret; for (i = 0; i < count - 1; i++) for (j = i + 1; j < count; j++) if (pixels[i] == pixels[j]) return False; defs = (XColor *) malloc(count * sizeof(XColor)); if (!defs) return False; for (i = 0; i < count; i++) defs[i].pixel = pixels[i]; XQueryColors(dpy, cmap, defs, count); ret = XmuDistinguishableColors(defs, count); free((char *) defs); return ret; }