Mercurial > sdl-ios-xcode
view src/video/bwindow/SDL_sysevents.cc @ 989:475166d13b44
Factorize OSMesa OpenGL code for Atari drivers
author | Patrice Mandin <patmandin@gmail.com> |
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date | Thu, 25 Nov 2004 15:47:49 +0000 |
parents | 3bd4d7a1ee04 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <support/UTF8.h> #include <stdio.h> #include <string.h> #include "SDL_error.h" #include "SDL_events.h" #include "SDL_BWin.h" #include "SDL_lowvideo.h" extern "C" { #include "SDL_events_c.h" #include "SDL_sysevents.h" #include "SDL_sysevents_c.h" void BE_PumpEvents(_THIS) { } void BE_InitOSKeymap(_THIS) { } }; /* Extern C */