Mercurial > sdl-ios-xcode
view src/video/SDL_blendrect.c @ 3294:470d0a416aa7
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 11:04:01 +0000 |
parents | 3a9636c83849 |
children | 0267b8b1595c |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_draw.h" static int SDL_BlendRect_RGB555(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { unsigned inva = 0xff - a; switch (blendMode) { case SDL_BLENDMODE_BLEND: FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555); break; case SDL_BLENDMODE_ADD: FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555); break; case SDL_BLENDMODE_MOD: FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555); break; default: FILLRECT(Uint16, DRAW_SETPIXEL_RGB555); break; } return 0; } static int SDL_BlendRect_RGB565(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { unsigned inva = 0xff - a; switch (blendMode) { case SDL_BLENDMODE_BLEND: FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565); break; case SDL_BLENDMODE_ADD: FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565); break; case SDL_BLENDMODE_MOD: FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565); break; default: FILLRECT(Uint16, DRAW_SETPIXEL_RGB565); break; } return 0; } static int SDL_BlendRect_RGB888(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { unsigned inva = 0xff - a; switch (blendMode) { case SDL_BLENDMODE_BLEND: FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888); break; case SDL_BLENDMODE_ADD: FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888); break; case SDL_BLENDMODE_MOD: FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888); break; default: FILLRECT(Uint32, DRAW_SETPIXEL_RGB888); break; } return 0; } static int SDL_BlendRect_ARGB8888(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { unsigned inva = 0xff - a; switch (blendMode) { case SDL_BLENDMODE_BLEND: FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888); break; case SDL_BLENDMODE_ADD: FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888); break; case SDL_BLENDMODE_MOD: FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888); break; default: FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888); break; } return 0; } static int SDL_BlendRect_RGB(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { SDL_PixelFormat *fmt = dst->format; unsigned inva = 0xff - a; switch (fmt->BytesPerPixel) { case 2: switch (blendMode) { case SDL_BLENDMODE_BLEND: FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB); break; case SDL_BLENDMODE_ADD: FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB); break; case SDL_BLENDMODE_MOD: FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB); break; default: FILLRECT(Uint16, DRAW_SETPIXEL_RGB); break; } return 0; case 4: switch (blendMode) { case SDL_BLENDMODE_BLEND: FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB); break; case SDL_BLENDMODE_ADD: FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB); break; case SDL_BLENDMODE_MOD: FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB); break; default: FILLRECT(Uint32, DRAW_SETPIXEL_RGB); break; } return 0; default: SDL_Unsupported(); return -1; } } static int SDL_BlendRect_RGBA(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { SDL_PixelFormat *fmt = dst->format; unsigned inva = 0xff - a; switch (fmt->BytesPerPixel) { case 4: switch (blendMode) { case SDL_BLENDMODE_BLEND: FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); break; case SDL_BLENDMODE_ADD: FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA); break; case SDL_BLENDMODE_MOD: FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA); break; default: FILLRECT(Uint32, DRAW_SETPIXEL_RGBA); break; } return 0; default: SDL_Unsupported(); return -1; } } int SDL_BlendRect(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { SDL_PixelFormat *fmt = dst->format; /* This function doesn't work on surfaces < 8 bpp */ if (fmt->BitsPerPixel < 8) { SDL_SetError("SDL_BlendRect(): Unsupported surface format"); return (-1); } /* If 'dstrect' == NULL, then fill the whole surface */ if (dstrect) { /* Perform clipping */ if (!SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect)) { return (0); } } else { dstrect = &dst->clip_rect; } if ((blendMode == SDL_BLENDMODE_BLEND) || (blendMode == SDL_BLENDMODE_ADD)) { r = DRAW_MUL(r, a); g = DRAW_MUL(g, a); b = DRAW_MUL(b, a); } switch (fmt->BitsPerPixel) { case 15: switch (fmt->Rmask) { case 0x7C00: return SDL_BlendRect_RGB555(dst, dstrect, blendMode, r, g, b, a); } break; case 16: switch (fmt->Rmask) { case 0xF800: return SDL_BlendRect_RGB565(dst, dstrect, blendMode, r, g, b, a); } break; case 32: switch (fmt->Rmask) { case 0x00FF0000: if (!fmt->Amask) { return SDL_BlendRect_RGB888(dst, dstrect, blendMode, r, g, b, a); } else { return SDL_BlendRect_ARGB8888(dst, dstrect, blendMode, r, g, b, a); } break; } default: break; } if (!fmt->Amask) { return SDL_BlendRect_RGB(dst, dstrect, blendMode, r, g, b, a); } else { return SDL_BlendRect_RGBA(dst, dstrect, blendMode, r, g, b, a); } } /* vi: set ts=4 sw=4 expandtab: */