Mercurial > sdl-ios-xcode
view docs/man3/SDL_ShowCursor.3 @ 3294:470d0a416aa7
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 11:04:01 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_ShowCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_ShowCursor \- Toggle whether or not the cursor is shown on the screen\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_ShowCursor\fP\fR(\fBint toggle\fR); .SH "DESCRIPTION" .PP Toggle whether or not the cursor is shown on the screen\&. Passing \fBSDL_ENABLE\fP displays the cursor and passing \fBSDL_DISABLE\fP hides it\&. The current state of the mouse cursor can be queried by passing \fBSDL_QUERY\fP, either \fBSDL_DISABLE\fP or \fBSDL_ENABLE\fP will be returned\&. .PP The cursor starts off displayed, but can be turned off\&. .SH "RETURN VALUE" .PP Returns the current state of the cursor\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01