Mercurial > sdl-ios-xcode
view docs/man3/SDL_FreeWAV.3 @ 4888:46fb637777ed SDL-1.2
Here's the patch we use when building SDL-1.2.14 and 1.2-hg on Haiku,
it only affects Haiku specific files so should be ok to apply in hg.
-Scott McCreary
HaikuPorts
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 18 Sep 2010 17:16:36 -0700 |
parents | 1238da4a7112 |
children |
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.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_FreeWAV \- Frees previously opened WAV data .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR); .SH "DESCRIPTION" .PP After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&. .SH "SEE ALSO" .PP \fI\fBSDL_LoadWAV\fP\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58