view test/Makefile.am @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents c203b4a42701
children 68f2b997758e
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AUTOMAKE_OPTIONS = no-dependencies

noinst_PROGRAMS = \
	testver testtypes testendian testcpuinfo \
	testhread testlock testerror testsem testtimer \
	loopwave testcdrom testkeys testvidinfo checkkeys testwin graywin \
	testsprite testbitmap testalpha testgamma testpalette testwm \
	threadwin testoverlay testoverlay2 testgl testdyngl testjoystick

testalpha_SOURCES = testalpha.c
testalpha_LDADD = @MATHLIB@
testgamma_SOURCES = testgamma.c
testgamma_LDADD = @MATHLIB@
testpalette_SOURCES = testpalette.c
testpalette_LDADD = @MATHLIB@
testgl_SOURCES = testgl.c
testgl_LDADD = @GL_LIBS@ @MATHLIB@