Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_xbiosinterrupt_s.h @ 916:46916168361d
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading
I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 25 Jul 2004 19:43:56 +0000 |
parents | 0b9b4bf3c1e7 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * Mouse vector * * Patrice Mandin */ #ifndef _SDL_XBIOSINTERRUPT_S_H_ #define _SDL_XBIOSINTERRUPT_S_H_ #include <mint/osbind.h> #include "SDL_types.h" /* Variables */ extern Uint16 SDL_AtariXbios_mouseb; /* buttons */ extern Sint16 SDL_AtariXbios_mousex; /* X relative motion */ extern Sint16 SDL_AtariXbios_mousey; /* Y relative motion */ extern Uint16 SDL_AtariXbios_joystick; /* Joystick */ /* Functions */ extern void SDL_AtariXbios_Install(_KBDVECS *kbdvecs,void *newmousevector,void *newjoystickvector); extern void SDL_AtariXbios_Restore(_KBDVECS *kbdvecs); extern void SDL_AtariXbios_MouseVector(void *buf); extern void SDL_AtariXbios_JoystickVector(void *buf); #endif /* _SDL_XBIOSINTERRUPT_S_H_ */