Mercurial > sdl-ios-xcode
view src/video/Xext/Xinerama/Makefile.am @ 916:46916168361d
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading
I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 25 Jul 2004 19:43:56 +0000 |
parents | eadc0746dfaf |
children | 0c105755b110 |
line wrap: on
line source
## Makefile.am for the XFree86 Xinerama library noinst_LTLIBRARIES = libXFree86_Xinerama.la libXFree86_Xinerama_la_SOURCES = Xinerama.c