view src/hermes/Makefile.am @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents dac996d69abb
children
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###########################################################################
#
# Some consistent rules for building asm files:

STRIP_FPIC = sh $(top_srcdir)/strip_fPIC.sh

SUFFIXES = .asm

.asm.lo:
	$(LIBTOOL) --tag=CC --mode=compile $(STRIP_FPIC) $(NASM) @NASMFLAGS@ $< -o $*.o

###########################################################################

# The hermes library target
noinst_LTLIBRARIES = libhermes.la

libhermes_la_SOURCES = $(PORTABLE_SRCS)
am_libhermes_la_OBJECTS =	\
	mmx_main.lo		\
	mmxp2_32.lo		\
	x86_main.lo		\
	x86p_16.lo		\
	x86p_32.lo

# The hermes library sources
PORTABLE_SRCS = 		\
	mmx_main.asm		\
	mmxp2_32.asm		\
	x86_main.asm		\
	x86p_16.asm		\
	x86p_32.asm		\
	\
	HeadMMX.h		\
	HeadX86.h

EXTRA_DIST =			\
	COPYING.LIB		\
	README