view src/cdrom/Makefile.am @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents faaa676b20ef
children
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## Makefile.am for the SDL cdrom library

noinst_LTLIBRARIES = libcdrom.la

# Define which subdirectories need to be built
SUBDIRS = @CDROM_SUBDIRS@
DIST_SUBDIRS =	\
	aix	\
	beos	\
	bsdi	\
	dc	\
	dummy	\
	freebsd	\
	linux	\
	macos	\
	macosx	\
	mint	\
	openbsd	\
	osf	\
	qnx	\
	win32

DRIVERS = @CDROM_DRIVERS@

# Include the architecture-independent sources
COMMON_SRCS =			\
	SDL_cdrom.c		\
	SDL_syscdrom.h

libcdrom_la_SOURCES = $(COMMON_SRCS)
libcdrom_la_LIBADD = $(DRIVERS)
libcdrom_la_DEPENDENCIES = $(DRIVERS)