view src/audio/nto/Makefile.am @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents 74212992fb08
children
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## Makefile.am for SDL using the QNX Neutrino PCM audio API

noinst_LTLIBRARIES = libaudio_nto.la
libaudio_nto_la_SOURCES = $(SRCS)

# The SDL audio driver sources
SRCS =	SDL_nto_audio.c	\
	SDL_nto_audio.h