view docs/man3/SDL_JoystickGetHat.3 @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
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.TH "SDL_JoystickGetHat" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickGetHat\- Get the current state of a joystick hat
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint8 \fBSDL_JoystickGetHat\fP\fR(\fBSDL_Joystick *joystick, int hat\fR);
.SH "DESCRIPTION"
.PP
SDL_JoystickGetHat returns the current state of the given \fBhat\fR on the given \fBjoystick\fR\&.
.SH "RETURN VALUE"
.PP
The current state is returned as a Uint8 which is defined as an OR\&'d combination of one or more of the following
.IP "" 10
\fBSDL_HAT_CENTERED\fP
.IP "" 10
\fBSDL_HAT_UP\fP
.IP "" 10
\fBSDL_HAT_RIGHT\fP
.IP "" 10
\fBSDL_HAT_DOWN\fP
.IP "" 10
\fBSDL_HAT_LEFT\fP
.IP "" 10
\fBSDL_HAT_RIGHTUP\fP
.IP "" 10
\fBSDL_HAT_RIGHTDOWN\fP
.IP "" 10
\fBSDL_HAT_LEFTUP\fP
.IP "" 10
\fBSDL_HAT_LEFTDOWN\fP
.SH "SEE ALSO"
.PP
\fI\fBSDL_JoystickNumHats\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00