view README.CVS @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents ec659230eaac
children dc219ba4cf45
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The latest development version of SDL is available via CVS:

cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs login
# No password, so just hit enter when prompted for a password
cvs -d :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs checkout SDL

When you check a fresh copy of SDL out of CVS, you need to generate
the files used by make by running the "autogen.sh" script, which will
run aclocal, automake, autoconf and then run configure.

There is a web interface to cvs at http://www.libsdl.org/cgi/cvsweb.cgi