view src/video/riscos/SDL_wimppoll.c @ 968:4675910b0b7b

Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST) From: Hannu Savolainen Subject: Re: SDL uses obsolete OSS features I did some work on getting OSS to work better with SDL. There have been some problems with select which should be fixed now. I'm having some problems in understanding what is the purpose of the DSP_WaitAudio() routine. I added a return to the very beginning of this routine and commendted out the define for USE_BLOCKING_WRITES. At least lbreakout2 seems to work as well as earlier. The latencies are the same. An ordinary blocking write does exactly the same thing than DSP_WaitAudio does. So I would recommend using the USE_BLOCKING_WRITES approach and removing everything from the DSP_WaitAudio routine. Also enabling USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because you don't need to handle the partial writes (the do-while loop). Attached is a patch against SDL-1.2.7. After these changes SDL will use OSS as it's designed to be used (make it as simple as possible). This code should work with all OSS implementations because it uses only the very fundamental features that have been there since the jurassic times.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:39:04 +0000
parents d74fbf56f2f6
children 974ba6ae0fa3
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

/*
     File added by Alan Buckley (alan_baa@hotmail.com) for RISCOS compatability
	 27 March 2003

     Implements Pumping of events and WIMP polling
*/

#include "SDL.h"
#include "SDL_syswm.h"
#include "SDL_sysevents.h"
#include "SDL_events_c.h"
#include "SDL_riscosvideo.h"
#include "SDL_riscosevents_c.h"
#include "SDL_timer_c.h"

#include "memory.h"
#include "stdlib.h"
#include "ctype.h"

#include "kernel.h"
#include "swis.h"
#include "unixlib/os.h"

#ifndef DISABLE_THREADS
#include <pthread.h>
#endif

/* Local functions */
void WIMP_Poll(_THIS, int waitTime);
void WIMP_SetFocus(int win);

/* SDL_riscossprite functions */
void WIMP_PlotSprite(_THIS, int x, int y);
void WIMP_ModeChanged(_THIS);
void WIMP_PaletteChanged(_THIS);


extern void WIMP_PollMouse(_THIS);
extern void RISCOS_PollKeyboard();

#ifdef DISABLE_THREADS
extern void DRenderer_FillBuffers();

/* Timer running function */
extern void RISCOS_CheckTimer();

#else
extern int riscos_using_threads;
#endif

/* Mouse cursor handling */
extern void WIMP_ReshowCursor(_THIS);

int hasFocus = 0;
int mouseInWindow = 0;
 
/* Flag to ensure window is correct size after a mode change */
static int resizeOnOpen = 0;

void WIMP_PumpEvents(_THIS)
{
	WIMP_Poll(this, 0);
	if (hasFocus) RISCOS_PollKeyboard();
	if (mouseInWindow) WIMP_PollMouse(this);
#ifdef DISABLE_THREADS
	DRenderer_FillBuffers();
	if (SDL_timer_running) RISCOS_CheckTimer();
#endif
}


void WIMP_Poll(_THIS, int waitTime)
{
	_kernel_swi_regs regs;
	int message[64];
	unsigned int code;
	int pollMask = 0;
	int doPoll = 1;
	int sysEvent;
	int sdlWindow = this->hidden->window_handle;

    if (this->PumpEvents != WIMP_PumpEvents) return;

    if (waitTime > 0)
    {
		_kernel_swi(OS_ReadMonotonicTime, &regs, &regs);
		waitTime += regs.r[0];
    }

    while (doPoll)
    {
#ifndef DISABLE_THREADS
       /* Stop thread callbacks while program is paged out */
       if (riscos_using_threads) __pthread_stop_ticker();
#endif

        if (waitTime <= 0)
        {
        	regs.r[0] = pollMask; /* Poll Mask */
        	/* For no wait time mask out null event so we wait until something happens */
        	if (waitTime < 0) regs.r[0] |= 1;
        	regs.r[1] = (int)message;
        	_kernel_swi(Wimp_Poll, &regs, &regs);
        } else
        {
        	regs.r[0] = pollMask;
        	regs.r[1] = (int)message;
        	regs.r[2] = waitTime;
        	_kernel_swi(Wimp_PollIdle, &regs, &regs);
        }

		/* Flag to specify if we post a SDL_SysWMEvent */
	sysEvent = 0;
        
        code = (unsigned int)regs.r[0];

	switch(code)
	{
        case 0:  /* Null Event - drop out for standard processing*/
	   doPoll = 0;
	   break;

	case 1:     /* Redraw window */
           _kernel_swi(Wimp_RedrawWindow, &regs,&regs);
	   if (message[0] == sdlWindow)
	   {
                 while (regs.r[0])
                 {
           	    WIMP_PlotSprite(this, message[1], message[2]);
           	    _kernel_swi(Wimp_GetRectangle, &regs, &regs);
                 }
	   } else
	  {
	/* TODO: Currently we just eat them - we may need to pass them on */
        	while (regs.r[0])
        	{
                        _kernel_swi(Wimp_GetRectangle, &regs, &regs);
        	}
	  }
          break;
        	
		case 2:		/* Open window */
		   if ( resizeOnOpen && message[0] == sdlWindow)
		   {
		      /* Ensure window is correct size */
		      resizeOnOpen = 0;
		      message[3] = message[1] + (this->screen->w << this->hidden->xeig);
		      message[4] = message[2] + (this->screen->h << this->hidden->yeig);       
		   }
        	_kernel_swi(Wimp_OpenWindow, &regs, &regs);
       	    break;
        	
		case 3:		/* Close window */
			if (message[0] == sdlWindow)
			{
				/* Documentation makes it looks as if the following line is correct:
				**    if (SDL_PrivateQuit() == 1) _kernel_swi(Wimp_CloseWindow, &regs, &regs);
				** However some programs don't process this message and so sit there invisibly
				** in the background so I just post the quit message and hope the application
				** does the correct thing.
				*/
				SDL_PrivateQuit();
			} else
				sysEvent = 1;
        	doPoll = 0;
        	break;

		case 4: /* Pointer_Leaving_Window */
			if (message[0] == sdlWindow)
			{
				mouseInWindow = 0;
				//TODO: Lose buttons / dragging
				 /* Reset to default pointer */
   				 regs.r[0] = 106;
				 regs.r[1] = 1;
				 regs.r[2] = 0;
				 _kernel_swi(OS_Byte, &regs, &regs);
				 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
			} else
				sysEvent = 1;
			break;

		case 5: /* Pointer_Entering_Window */
			if (message[0] == sdlWindow) 
			{
				mouseInWindow = 1;
				WIMP_ReshowCursor(this);
				SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
			} else sysEvent = 1;
			break;

		case 6:		/* Mouse_Click */
			if (hasFocus == 0)
			{
			   /* First click gives focus if it's not a menu */
			   /* we only count non-menu clicks on a window that has the focus */
			   WIMP_SetFocus(message[3]);
			} else
				doPoll = 0; // So PollMouse gets a chance to pick it up
		   break;

		case 7: /* User_Drag_Box - Used for mouse release */
			//TODO: May need to implement this in the future
			sysEvent = 1;
			break;

		case 8: /* Keypressed */
			doPoll = 0; /* PollKeyboard should pick it up */
			if (message[0] != sdlWindow) sysEvent = 1;
			/*TODO: May want to always pass F12 etc to the wimp
			{
				regs.r[0] = message[6];
				_kernel_swi(Wimp_ProcessKey, &regs, &regs);
			}
			*/
			break;

		case 11: /* Lose Caret */
			 hasFocus = 0;
			 if (message[0] == sdlWindow) SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
			 else sysEvent = 1;
			 break;

		case 12: /* Gain Caret */
			 hasFocus = 1;
			 if (message[0] == sdlWindow) SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
			 else sysEvent = 1;
			 break;
        	
		case 17:
		case 18:
			sysEvent = 1; /* All messages are passed on */

			switch(message[4])
			{
			case 0: /* Quit Event */
				/* No choice - have to quit */
			   SDL_Quit();
        	   exit(0);
			   break;

			case 8: /* Pre Quit */
				SDL_PrivateQuit();
				break;

			case 0x400c1: /* Mode change */
				WIMP_ModeChanged(this);
				resizeOnOpen = 1;
				break;

			case 9:      /* Palette changed */
				WIMP_PaletteChanged(this);
				break;
			}
			break;

		default:
			/* Pass unknown events on */
			sysEvent = 1;
			break;
		}

		if (sysEvent)
		{
	        SDL_SysWMmsg wmmsg;

			SDL_VERSION(&wmmsg.version);
			wmmsg.eventCode = code;
			memcpy(wmmsg.pollBlock, message, 64 * sizeof(int));

			/* Fall out of polling loop if message is successfully posted */
			if (SDL_PrivateSysWMEvent(&wmmsg)) doPoll = 0;
		}
#ifndef DISABLE_THREADS
		if (riscos_using_threads)
		{
                   /* Restart ticker here so other thread can not interfere
                      with the Redraw processing */
		   if (riscos_using_threads) __pthread_start_ticker();
                   /* Give other threads a better chance of running */
		   pthread_yield();
		}
#endif
    }
}

/* Set focus to specified window */
void WIMP_SetFocus(int win)
{
	_kernel_swi_regs regs;

	regs.r[0] = win;
	regs.r[1] = -1; /* Icon handle */
	regs.r[2] = 0;  /* X-offset we just put it at position 0 */
	regs.r[3] = 0;  /* Y-offset as above */
	regs.r[4] = 1 << 25; /* Caret is invisible */
	regs.r[5] = 0;  /* index into string */

	_kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
}

/** Run background task while in a sleep command */
void RISCOS_BackgroundTasks(void)
{
	if (current_video && current_video->hidden->window_handle)
	{
		WIMP_Poll(current_video, 0);
	}
#ifdef DISABLE_THREADS
	/* Keep sound buffers running */
	DRenderer_FillBuffers();
	if (SDL_timer_running) RISCOS_CheckTimer();
#endif
}