view src/video/photon/SDL_phyuv.c @ 968:4675910b0b7b

Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST) From: Hannu Savolainen Subject: Re: SDL uses obsolete OSS features I did some work on getting OSS to work better with SDL. There have been some problems with select which should be fixed now. I'm having some problems in understanding what is the purpose of the DSP_WaitAudio() routine. I added a return to the very beginning of this routine and commendted out the define for USE_BLOCKING_WRITES. At least lbreakout2 seems to work as well as earlier. The latencies are the same. An ordinary blocking write does exactly the same thing than DSP_WaitAudio does. So I would recommend using the USE_BLOCKING_WRITES approach and removing everything from the DSP_WaitAudio routine. Also enabling USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because you don't need to handle the partial writes (the do-while loop). Attached is a patch against SDL-1.2.7. After these changes SDL will use OSS as it's designed to be used (make it as simple as possible). This code should work with all OSS implementations because it uses only the very fundamental features that have been there since the jurassic times.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:39:04 +0000
parents 05c551e5bc64
children c07c6ef7c93e
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This is the QNX Realtime Platform version of SDL YUV video overlays */

#include <stdlib.h>
#include <string.h>
#include <errno.h>

#include <Ph.h>
#include <Pt.h>

#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_phyuv_c.h"
#include "SDL_yuvfuncs.h"

#define OVERLAY_STATE_UNINIT 0
#define OVERLAY_STATE_ACTIVE 1

/* The functions are used to manipulate software video overlays */
static struct private_yuvhwfuncs ph_yuvfuncs =
{
    ph_LockYUVOverlay,
    ph_UnlockYUVOverlay,
    ph_DisplayYUVOverlay,
    ph_FreeYUVOverlay
};

int grab_ptrs2(PgVideoChannel_t* channel, FRAMEDATA* Frame0, FRAMEDATA* Frame1)
{
    int planes = 0;

    /* Buffers have moved; re-obtain the pointers */
    Frame0->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane1);
    Frame1->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane2);
    Frame0->U = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane1);
    Frame1->U = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane2);
    Frame0->V = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane1);
    Frame1->V = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane2);

    if (Frame0->Y)
        planes++;

    if (Frame0->U)
        planes++;

    if (Frame0->V)
        planes++;

    return planes;
}

SDL_Overlay* ph_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display)
{
    SDL_Overlay* overlay;
    struct private_yuvhwdata* hwdata;
    int vidport;
    int rtncode;
    int planes;
    int i=0;
    PhPoint_t pos;

    /* Create the overlay structure */
    overlay = calloc(1, sizeof(SDL_Overlay));

    if (overlay == NULL)
    {
        SDL_OutOfMemory();
        return NULL;
    }

    /* Fill in the basic members */
    overlay->format = format;
    overlay->w = width;
    overlay->h = height;
    overlay->hwdata = NULL;
	
    /* Set up the YUV surface function structure */
    overlay->hwfuncs = &ph_yuvfuncs;

    /* Create the pixel data and lookup tables */
    hwdata = calloc(1, sizeof(struct private_yuvhwdata));

    if (hwdata == NULL)
    {
        SDL_OutOfMemory();
        SDL_FreeYUVOverlay(overlay);
        return NULL;
    }

    overlay->hwdata = hwdata;

    PhDCSetCurrent(0);
    if (overlay->hwdata->channel == NULL)
    {
        if ((overlay->hwdata->channel = PgCreateVideoChannel(Pg_VIDEO_CHANNEL_SCALER, 0)) == NULL)
        {
            SDL_SetError("ph_CreateYUVOverlay(): Create channel failed: %s\n", strerror(errno));
            SDL_FreeYUVOverlay(overlay);
            return NULL;

        }
    }

    overlay->hwdata->forcedredraw=0;

    PtGetAbsPosition(window, &pos.x, &pos.y);
    overlay->hwdata->CurrentWindowPos.x = pos.x;
    overlay->hwdata->CurrentWindowPos.y = pos.y;
    overlay->hwdata->CurrentViewPort.pos.x = 0;
    overlay->hwdata->CurrentViewPort.pos.y = 0;
    overlay->hwdata->CurrentViewPort.size.w = width;
    overlay->hwdata->CurrentViewPort.size.h = height;
    overlay->hwdata->State = OVERLAY_STATE_UNINIT;
    overlay->hwdata->FrameData0 = (FRAMEDATA *) calloc(1, sizeof(FRAMEDATA));
    overlay->hwdata->FrameData1 = (FRAMEDATA *) calloc(1, sizeof(FRAMEDATA));

    vidport = -1;
    i=0;
    
    overlay->hwdata->ischromakey=0;

    do {
        memset(&overlay->hwdata->caps, 0x00, sizeof(PgScalerCaps_t));
        overlay->hwdata->caps.size = sizeof(PgScalerCaps_t);
        rtncode = PgGetScalerCapabilities(overlay->hwdata->channel, i, &overlay->hwdata->caps);
        if (rtncode==0)
        { 
            if (overlay->hwdata->caps.format==format)
            {
               if ((overlay->hwdata->caps.flags & Pg_SCALER_CAP_DST_CHROMA_KEY) == Pg_SCALER_CAP_DST_CHROMA_KEY)
               {
                   overlay->hwdata->ischromakey=1;
               }
               vidport=1;
               break;
            }
        }
        else
        {
           break;
        }
        i++;
    } while(1);


    if (vidport == -1)
    {
        SDL_SetError("No available video ports for requested format\n");
        SDL_FreeYUVOverlay(overlay);
        return NULL;
    }

    overlay->hwdata->format = format;
    overlay->hwdata->props.format = format;
    overlay->hwdata->props.size = sizeof(PgScalerProps_t);
    overlay->hwdata->props.src_dim.w = width;
    overlay->hwdata->props.src_dim.h = height;

    /* overlay->hwdata->chromakey = PgGetOverlayChromaColor(); */
    overlay->hwdata->chromakey = PgRGB(12, 6, 12); /* very dark pink color */
    overlay->hwdata->props.color_key = overlay->hwdata->chromakey;

    PhAreaToRect(&overlay->hwdata->CurrentViewPort, &overlay->hwdata->props.viewport);

    overlay->hwdata->props.flags = Pg_SCALER_PROP_DOUBLE_BUFFER;

    if ((overlay->hwdata->ischromakey)&&(overlay->hwdata->chromakey))
    {
        overlay->hwdata->props.flags |= Pg_SCALER_PROP_CHROMA_ENABLE;
        overlay->hwdata->props.flags |= Pg_SCALER_PROP_CHROMA_SPECIFY_KEY_MASK;
    } 
    else
    {
        overlay->hwdata->props.flags &= ~Pg_SCALER_PROP_CHROMA_ENABLE;
    }

    rtncode = PgConfigScalerChannel(overlay->hwdata->channel, &overlay->hwdata->props);

    switch(rtncode)
    {
        case -1: SDL_SetError("PgConfigScalerChannel failed\n");
                 SDL_FreeYUVOverlay(overlay);
                 return NULL;
        case 1:
        case 0:
        default:
                 break;
    }

    planes = grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1);

    if(overlay->hwdata->channel->yplane1 != NULL)
        overlay->hwdata->YStride = overlay->hwdata->channel->yplane1->pitch;
    if(overlay->hwdata->channel->uplane1 != NULL)
        overlay->hwdata->UStride = overlay->hwdata->channel->uplane1->pitch;
    if(overlay->hwdata->channel->vplane1 != NULL)
        overlay->hwdata->VStride = overlay->hwdata->channel->vplane1->pitch;

    /* check for the validness of all planes */
    if ((overlay->hwdata->channel->yplane1 == NULL) &&
        (overlay->hwdata->channel->uplane1 == NULL) &&
        (overlay->hwdata->channel->vplane1 == NULL))
    {
       SDL_FreeYUVOverlay(overlay);
       SDL_SetError("PgConfigScaler() returns all planes equal NULL\n");
       return NULL;
    }
/*
    overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);

    if (overlay->hwdata->current==0)
    {
        overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
    }
    else
    {
        overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;
    }
*/
    overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;

/*
    overlay->hwdata->locked = 1;
*/

    /* Find the pitch and offset values for the overlay */
    overlay->planes = planes;
    overlay->pitches = calloc(overlay->planes, sizeof(Uint16));
    overlay->pixels  = calloc(overlay->planes, sizeof(Uint8*));
    if (!overlay->pitches || !overlay->pixels)
    {
        SDL_OutOfMemory();
        SDL_FreeYUVOverlay(overlay);
        return(NULL);
    }

    if (overlay->planes > 0)
    {
        overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
        overlay->pixels[0]  = overlay->hwdata->CurrentFrameData->Y;
    }
    if (overlay->planes > 1)
    {
        overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
        overlay->pixels[1]  = overlay->hwdata->CurrentFrameData->U;
    }
    if (overlay->planes > 2)
    {
        overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
        overlay->pixels[2]  = overlay->hwdata->CurrentFrameData->V;
    }

    overlay->hwdata->State = OVERLAY_STATE_ACTIVE;
    overlay->hwdata->scaler_on = 0;
    overlay->hw_overlay = 1;

    current_overlay=overlay;

    return overlay;
}

int ph_LockYUVOverlay(_THIS, SDL_Overlay* overlay)
{
    if (overlay == NULL)
    {
        return -1;
    }

    overlay->hwdata->locked = 1;

/*  overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);
    if (overlay->hwdata->current == -1)
    {
        SDL_SetError("ph_LockYUVOverlay: PgNextFrame() failed, bailing out\n");
        SDL_FreeYUVOverlay(overlay);
        return 0;
    }

    if (overlay->hwdata->current == 0)
    {
        overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
    }
    else
    {
        overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;
    }

    if (overlay->planes > 0)
    {
        overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
        overlay->pixels[0]  = overlay->hwdata->CurrentFrameData->Y;
    }
    if (overlay->planes > 1)
    {
        overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
        overlay->pixels[1]  = overlay->hwdata->CurrentFrameData->U;
    }
    if (overlay->planes > 2)
    {
        overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
        overlay->pixels[2]  = overlay->hwdata->CurrentFrameData->V;
    }
*/

    return(0);
}

void ph_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay)
{
    if (overlay == NULL)
    {
        return;
    }

    overlay->hwdata->locked = 0;
}

int ph_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect)
{
    int rtncode;
    PhPoint_t pos;
    SDL_Rect backrect;
    PhRect_t windowextent;
    int winchanged=0;

    if ((overlay == NULL) || (overlay->hwdata==NULL))
    {
        return -1;
    }

    if (overlay->hwdata->State == OVERLAY_STATE_UNINIT)
    {
        return -1;
    }

    PtGetAbsPosition(window, &pos.x, &pos.y);
    if ((pos.x!=overlay->hwdata->CurrentWindowPos.x) ||
        (pos.y!=overlay->hwdata->CurrentWindowPos.y))
    {
       winchanged=1;
       overlay->hwdata->CurrentWindowPos.x=pos.x;
       overlay->hwdata->CurrentWindowPos.y=pos.y;
    }

    /* If CurrentViewPort position/size has been changed, then move/resize the viewport */
    if ((overlay->hwdata->CurrentViewPort.pos.x != dstrect->x) ||
        (overlay->hwdata->CurrentViewPort.pos.y != dstrect->y) ||
        (overlay->hwdata->CurrentViewPort.size.w != dstrect->w) ||
        (overlay->hwdata->CurrentViewPort.size.h != dstrect->h) ||
        (overlay->hwdata->scaler_on==0) || (winchanged==1) ||
        (overlay->hwdata->forcedredraw==1))
    {

        if (overlay->hwdata->ischromakey==1)
        {
            /* restore screen behind the overlay/chroma color. */
            backrect.x=overlay->hwdata->CurrentViewPort.pos.x;
            backrect.y=overlay->hwdata->CurrentViewPort.pos.y;
            backrect.w=overlay->hwdata->CurrentViewPort.size.w;
            backrect.h=overlay->hwdata->CurrentViewPort.size.h;
            this->UpdateRects(this, 1, &backrect);

            /* Draw the new rectangle of the chroma color at the viewport position */
            PgSetFillColor(overlay->hwdata->chromakey);
            PgDrawIRect(dstrect->x, dstrect->y, dstrect->x+dstrect->w-1, dstrect->y+dstrect->h-1, Pg_DRAW_FILL);
            PgFlush();
        }

        overlay->hwdata->props.flags |= Pg_SCALER_PROP_SCALER_ENABLE;
        overlay->hwdata->scaler_on = 1;

        PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, PtWidgetRid(window), &windowextent);
        overlay->hwdata->CurrentViewPort.pos.x = pos.x-windowextent.ul.x+dstrect->x;
        overlay->hwdata->CurrentViewPort.pos.y = pos.y-windowextent.ul.y+dstrect->y;
        overlay->hwdata->CurrentViewPort.size.w = dstrect->w;
        overlay->hwdata->CurrentViewPort.size.h = dstrect->h;
        PhAreaToRect(&overlay->hwdata->CurrentViewPort, &overlay->hwdata->props.viewport);
        overlay->hwdata->CurrentViewPort.pos.x = dstrect->x;
        overlay->hwdata->CurrentViewPort.pos.y = dstrect->y;

        rtncode = PgConfigScalerChannel(overlay->hwdata->channel, &(overlay->hwdata->props));

        switch(rtncode)
        {
            case -1:
                     SDL_SetError("PgConfigScalerChannel() function failed\n");
                     SDL_FreeYUVOverlay(overlay);
                     return -1;
            case 1:
                     grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1);
                     break;
            case 0:
            default:
                     break;
        }
    }


/*
    if (overlay->hwdata->locked==0)
    {
        overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);
        if (overlay->hwdata->current == -1)
        {
            SDL_SetError("ph_LockYUVOverlay: PgNextFrame() failed, bailing out\n");
            SDL_FreeYUVOverlay(overlay);
            return 0;
        }

        if (overlay->hwdata->current == 0)
        {
            overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
        }
        else
        {
            overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;
        }

        if (overlay->planes > 0)
        {
            overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
            overlay->pixels[0]  = overlay->hwdata->CurrentFrameData->Y;
        }
        if (overlay->planes > 1)
        {
            overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
            overlay->pixels[1]  = overlay->hwdata->CurrentFrameData->U;
        }
        if (overlay->planes > 2)
        {
            overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
            overlay->pixels[2]  = overlay->hwdata->CurrentFrameData->V;
        }
    }
*/
        
    return 0;
}

void ph_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
{
    SDL_Rect backrect;

    if (overlay == NULL)
    {
        return;
    }

    if (overlay->hwdata == NULL)
    {
        return;
    }

    current_overlay=NULL;

    /* restore screen behind the overlay/chroma color. */
    backrect.x=overlay->hwdata->CurrentViewPort.pos.x;
    backrect.y=overlay->hwdata->CurrentViewPort.pos.y;
    backrect.w=overlay->hwdata->CurrentViewPort.size.w;
    backrect.h=overlay->hwdata->CurrentViewPort.size.h;
    this->UpdateRects(this, 1, &backrect);

    /* it is need for some buggy drivers, that can't hide overlay before */
    /* freeing buffer, so we got trash on the srceen                     */
    overlay->hwdata->props.flags &= ~Pg_SCALER_PROP_SCALER_ENABLE;
    PgConfigScalerChannel(overlay->hwdata->channel, &(overlay->hwdata->props));

    overlay->hwdata->scaler_on = 0;
    overlay->hwdata->State = OVERLAY_STATE_UNINIT;

    if (overlay->hwdata->channel != NULL)
    {
        PgDestroyVideoChannel(overlay->hwdata->channel);
        overlay->hwdata->channel = NULL;
        return;
    }	

    overlay->hwdata->CurrentFrameData = NULL;  
	
    free(overlay->hwdata->FrameData0);
    free(overlay->hwdata->FrameData1);
    overlay->hwdata->FrameData0 = NULL;
    overlay->hwdata->FrameData1 = NULL;
    free(overlay->hwdata);
}