Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nximage.c @ 968:4675910b0b7b
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
From: Hannu Savolainen
Subject: Re: SDL uses obsolete OSS features
I did some work on getting OSS to work better with SDL. There have been
some problems with select which should be fixed now.
I'm having some problems in understanding what is the purpose of the
DSP_WaitAudio() routine. I added a return to the very beginning of this
routine and commendted out the define for USE_BLOCKING_WRITES. At least
lbreakout2 seems to work as well as earlier. The latencies are the same.
An ordinary blocking write does exactly the same thing than DSP_WaitAudio
does. So I would recommend using the USE_BLOCKING_WRITES approach and
removing everything from the DSP_WaitAudio routine. Also enabling
USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because
you don't need to handle the partial writes (the do-while loop).
Attached is a patch against SDL-1.2.7. After these changes SDL will use
OSS as it's designed to be used (make it as simple as possible). This code
should work with all OSS implementations because it uses only the very
fundamental features that have been there since the jurassic times.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 12 Nov 2004 21:39:04 +0000 |
parents | b8d311d90021 |
children | 604d73db6802 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga Copyright (C) 2001 Hsieh-Fu Tsai Copyright (C) 2002 Greg Haerr <greg@censoft.com> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Hsieh-Fu Tsai clare@setabox.com */ #include <stdlib.h> #include <string.h> #include "SDL_error.h" #include "SDL_nximage_c.h" void NX_NormalUpdate (_THIS, int numrects, SDL_Rect * rects) { int i, j, xinc, yinc, destinc, rowinc ; int x, y, w, h ; unsigned char * src = NULL, * dest = NULL ; Dprintf ("enter NX_NormalUpdate\n") ; /* These are the values for the incoming image */ xinc = this -> screen -> format -> BytesPerPixel ; yinc = this -> screen -> pitch ; for (i = 0; i < numrects; ++ i) { x = rects [i].x, y = rects [i].y ; w = rects [i].w, h = rects [i].h ; src = SDL_Image + y * yinc + x * xinc ; #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { if (currently_fullscreen) dest = fbinfo.winpixels + (((y+OffsetY) * fbinfo.pitch) + ((x+OffsetX) * fbinfo.bytespp)); else dest = fbinfo.winpixels + ((y * fbinfo.pitch) + (x * fbinfo.bytespp)); destinc = fbinfo.pitch; } else #endif { dest = Image_buff ; destinc = w * xinc ; } rowinc = w * xinc; // apply GammaRamp table if ((pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888) && GammaRamp_R && GammaRamp_G && GammaRamp_B) { Uint8 * ptrsrc ; Uint8 * ptrdst ; int k ; for (j = h; j > 0; -- j, src += yinc, dest += destinc) { ptrsrc = src ; ptrdst = dest ; for (k = w; k > 0; -- k) { *ptrdst++ = GammaRamp_B [*ptrsrc++] >> 8; *ptrdst++ = GammaRamp_G [*ptrsrc++] >> 8; *ptrdst++ = GammaRamp_R [*ptrsrc++] >> 8; *ptrdst++ = 0; ++ptrsrc; } } } #if 1 /* This is needed for microwindows 0.90 or older */ else if (pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888) { Uint8 * ptrsrc ; Uint8 * ptrdst ; int k ; for (j = h; j > 0; -- j, src += yinc, dest += destinc) { ptrsrc = src ; ptrdst = dest ; for (k = w; k > 0; -- k) { *ptrdst++ = *ptrsrc++; *ptrdst++ = *ptrsrc++; *ptrdst++ = *ptrsrc++; *ptrdst++ = 0; ++ptrsrc; } } } #endif else { for (j = h; j > 0; -- j, src += yinc, dest += destinc) memcpy (dest, src, rowinc) ; } if (!Clientfb) { if (currently_fullscreen) { GrArea (FSwindow, SDL_GC, x + OffsetX, y + OffsetY, w, h, Image_buff, pixel_type) ; } else { GrArea (SDL_Window, SDL_GC, x, y, w, h, Image_buff, pixel_type) ; } } } GrFlush(); Dprintf ("leave NX_NormalUpdate\n") ; } int NX_SetupImage (_THIS, SDL_Surface * screen) { int size = screen -> h * screen -> pitch ; Dprintf ("enter NX_SetupImage\n") ; screen -> pixels = (void *) malloc (size) ; if (!Clientfb) { Image_buff = (unsigned char *) malloc (size) ; if (screen -> pixels == NULL || Image_buff == NULL) { free (screen -> pixels) ; free (Image_buff) ; SDL_OutOfMemory () ; return -1 ; } } SDL_Image = (unsigned char *) screen -> pixels ; this -> UpdateRects = NX_NormalUpdate ; Dprintf ("leave NX_SetupImage\n") ; return 0 ; } void NX_DestroyImage (_THIS, SDL_Surface * screen) { Dprintf ("enter NX_DestroyImage\n") ; if (SDL_Image) free (SDL_Image) ; if (Image_buff) free (Image_buff) ; if (screen) screen -> pixels = NULL ; Dprintf ("leave NX_DestroyImage\n") ; } int NX_ResizeImage (_THIS, SDL_Surface * screen, Uint32 flags) { int retval ; GR_SCREEN_INFO si ; Dprintf ("enter NX_ResizeImage\n") ; NX_DestroyImage (this, screen) ; retval = NX_SetupImage (this, screen) ; GrGetScreenInfo (& si) ; OffsetX = (si.cols - screen -> w) / 2 ; OffsetY = (si.rows - screen -> h) / 2 ; #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { /* Get current window position and fb pointer*/ if (currently_fullscreen) GrGetWindowFBInfo(FSwindow, &fbinfo); else GrGetWindowFBInfo(SDL_Window, &fbinfo); } #endif Dprintf ("leave NX_ResizeImage\n") ; return retval ; } void NX_RefreshDisplay (_THIS) { Dprintf ("enter NX_RefreshDisplay\n") ; // Don't refresh a display that doesn't have an image (like GL) if (! SDL_Image) { return; } #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { int j; char *src, *dest = NULL; int xinc, yinc, rowinc; GrGetWindowFBInfo(SDL_Window, &fbinfo); xinc = this -> screen -> format -> BytesPerPixel ; yinc = this -> screen -> pitch ; src = SDL_Image; if (currently_fullscreen) dest = fbinfo.winpixels + ((OffsetY * fbinfo.pitch) + (OffsetX * fbinfo.bytespp)); else dest = fbinfo.winpixels; rowinc = xinc * this -> screen -> w; for (j = this -> screen -> h; j > 0; -- j, src += yinc, dest += fbinfo.pitch) memcpy (dest, src, rowinc) ; } else #endif { if (currently_fullscreen) { GrArea (FSwindow, SDL_GC, OffsetX, OffsetY, this -> screen -> w, this -> screen -> h, SDL_Image, pixel_type) ; } else { GrArea (SDL_Window, SDL_GC, 0, 0, this -> screen -> w, this -> screen -> h, SDL_Image, pixel_type) ; } } GrFlush(); Dprintf ("leave NX_RefreshDisplay\n") ; }