Mercurial > sdl-ios-xcode
view src/video/ggi/SDL_ggivideo.c @ 968:4675910b0b7b
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
From: Hannu Savolainen
Subject: Re: SDL uses obsolete OSS features
I did some work on getting OSS to work better with SDL. There have been
some problems with select which should be fixed now.
I'm having some problems in understanding what is the purpose of the
DSP_WaitAudio() routine. I added a return to the very beginning of this
routine and commendted out the define for USE_BLOCKING_WRITES. At least
lbreakout2 seems to work as well as earlier. The latencies are the same.
An ordinary blocking write does exactly the same thing than DSP_WaitAudio
does. So I would recommend using the USE_BLOCKING_WRITES approach and
removing everything from the DSP_WaitAudio routine. Also enabling
USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because
you don't need to handle the partial writes (the do-while loop).
Attached is a patch against SDL-1.2.7. After these changes SDL will use
OSS as it's designed to be used (make it as simple as possible). This code
should work with all OSS implementations because it uses only the very
fundamental features that have been there since the jurassic times.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 12 Nov 2004 21:39:04 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* GGI-based SDL video driver implementation. */ #include <stdlib.h> #include <stdio.h> #include <fcntl.h> #include <unistd.h> #include <sys/mman.h> #include <ggi/ggi.h> #include <ggi/gii.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_ggivideo.h" #include "SDL_ggimouse_c.h" #include "SDL_ggievents_c.h" struct private_hwdata { ggi_visual_t vis; }; ggi_visual_t VIS; /* Initialization/Query functions */ static int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void GGI_VideoQuit(_THIS); /* Hardware surface functions */ static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface); static int GGI_LockHWSurface(_THIS, SDL_Surface *surface); static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface); static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface); /* GGI driver bootstrap functions */ static int GGI_Available(void) { ggi_visual_t *vis; vis = NULL; if (ggiInit() == 0) { vis = ggiOpen(NULL); if (vis != NULL) { ggiClose(vis); } } return (vis != NULL); } static void GGI_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *GGI_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = GGI_VideoInit; device->ListModes = GGI_ListModes; device->SetVideoMode = GGI_SetVideoMode; device->SetColors = GGI_SetColors; device->UpdateRects = NULL; device->VideoQuit = GGI_VideoQuit; device->AllocHWSurface = GGI_AllocHWSurface; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = GGI_LockHWSurface; device->UnlockHWSurface = GGI_UnlockHWSurface; device->FlipHWSurface = NULL; device->FreeHWSurface = GGI_FreeHWSurface; device->SetCaption = NULL; device->SetIcon = NULL; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NULL; device->InitOSKeymap = GGI_InitOSKeymap; device->PumpEvents = GGI_PumpEvents; device->free = GGI_DeleteDevice; return device; } VideoBootStrap GGI_bootstrap = { "ggi", "General Graphics Interface (GGI)", GGI_Available, GGI_CreateDevice }; static SDL_Rect video_mode; static SDL_Rect *SDL_modelist[4] = { NULL, NULL, NULL, NULL }; int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat) { ggi_mode mode = { 1, { GGI_AUTO, GGI_AUTO }, { GGI_AUTO, GGI_AUTO }, { 0, 0 }, GT_AUTO, { GGI_AUTO, GGI_AUTO } }; struct private_hwdata *priv; ggi_color pal[256], map[256]; const ggi_directbuffer *db; int err, num_bufs; ggi_pixel white, black; priv = malloc(sizeof(struct private_hwdata)); if (priv == NULL) { SDL_SetError("Unhandled GGI mode type!\n"); GGI_VideoQuit(NULL); } if (ggiInit() != 0) { SDL_SetError("Unable to initialize GGI!\n"); GGI_VideoQuit(NULL); } VIS = ggiOpen(NULL); if (VIS == NULL) { SDL_SetError("Unable to open default GGI visual!\n"); ggiExit(); GGI_VideoQuit(NULL); } ggiSetFlags(VIS, GGIFLAG_ASYNC); /* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */ ggiCheckMode(VIS, &mode); /* At this point we should have a valid mode - try to set it */ err = ggiSetMode(VIS, &mode); /* If we couldn't set _any_ modes, something is very wrong */ if (err) { SDL_SetError("Can't set a mode!\n"); ggiClose(VIS); ggiExit(); GGI_VideoQuit(NULL); } /* Set a palette for palletized modes */ if (GT_SCHEME(mode.graphtype) == GT_PALETTE) { ggiSetColorfulPalette(VIS); ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal); } /* Now we try to get the DirectBuffer info, which determines whether * SDL can access hardware surfaces directly. */ num_bufs = ggiDBGetNumBuffers(VIS); if (num_bufs > 0) { db = ggiDBGetBuffer(VIS, 0); /* Only handle one DB for now */ vformat->BitsPerPixel = db->buffer.plb.pixelformat->depth; vformat->Rmask = db->buffer.plb.pixelformat->red_mask; vformat->Gmask = db->buffer.plb.pixelformat->green_mask; vformat->Bmask = db->buffer.plb.pixelformat->blue_mask; /* Fill in our hardware acceleration capabilities */ this->info.wm_available = 0; this->info.hw_available = 1; this->info.video_mem = db->buffer.plb.stride * mode.virt.y; } video_mode.x = 0; video_mode.y = 0; video_mode.w = mode.virt.x; video_mode.h = mode.virt.y; SDL_modelist[((vformat->BitsPerPixel + 7) / 8) - 1] = &video_mode; /* We're done! */ return(0); } static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { return(&SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); } /* Various screen update functions available */ static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { ggi_mode mode = { 1, { GGI_AUTO, GGI_AUTO }, { GGI_AUTO, GGI_AUTO }, { 0, 0 }, GT_AUTO, { GGI_AUTO, GGI_AUTO } }; const ggi_directbuffer *db; ggi_color pal[256]; int err; fprintf(stderr, "GGI_SetVideoMode()\n"); mode.visible.x = mode.virt.x = width; mode.visible.y = mode.virt.y = height; /* Translate requested SDL bit depth into a GGI mode */ switch (bpp) { case 1: mode.graphtype = GT_1BIT; break; case 2: mode.graphtype = GT_2BIT; break; case 4: mode.graphtype = GT_4BIT; break; case 8: mode.graphtype = GT_8BIT; break; case 15: mode.graphtype = GT_15BIT; break; case 16: mode.graphtype = GT_16BIT; break; case 24: mode.graphtype = GT_24BIT; break; case 32: mode.graphtype = GT_32BIT; break; default: SDL_SetError("Unknown SDL bit depth, using GT_AUTO....\n"); mode.graphtype = GT_AUTO; } /* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */ ggiCheckMode(VIS, &mode); /* At this point we should have a valid mode - try to set it */ err = ggiSetMode(VIS, &mode); /* If we couldn't set _any_ modes, something is very wrong */ if (err) { SDL_SetError("Can't set a mode!\n"); ggiClose(VIS); ggiExit(); GGI_VideoQuit(NULL); } /* Set a palette for palletized modes */ if (GT_SCHEME(mode.graphtype) == GT_PALETTE) { ggiSetColorfulPalette(VIS); ggiGetPalette(VIS, 0, 1 << bpp, pal); } db = ggiDBGetBuffer(VIS, 0); /* Set up the new mode framebuffer */ current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); current->w = mode.virt.x; current->h = mode.virt.y; current->pitch = db->buffer.plb.stride; current->pixels = db->read; /* Set the blit function */ this->UpdateRects = GGI_DirectUpdate; /* We're done */ return(current); } static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface) { return(-1); } static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } static int GGI_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) { int i; /* ggiFlush(VIS); */ for (i = 0; i < numrects; i++) { ggiFlushRegion(VIS, rects[i].x, rects[i].y, rects[i].w, rects[i].h); } return; } int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; ggi_color pal[256]; /* Set up the colormap */ for (i = 0; i < ncolors; i++) { pal[i].r = (colors[i].r << 8) | colors[i].r; pal[i].g = (colors[i].g << 8) | colors[i].g; pal[i].b = (colors[i].b << 8) | colors[i].b; } ggiSetPalette(VIS, firstcolor, ncolors, pal); return 1; } void GGI_VideoQuit(_THIS) { } void GGI_FinalQuit(void) { }