view src/video/gem/SDL_gemevents.c @ 968:4675910b0b7b

Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST) From: Hannu Savolainen Subject: Re: SDL uses obsolete OSS features I did some work on getting OSS to work better with SDL. There have been some problems with select which should be fixed now. I'm having some problems in understanding what is the purpose of the DSP_WaitAudio() routine. I added a return to the very beginning of this routine and commendted out the define for USE_BLOCKING_WRITES. At least lbreakout2 seems to work as well as earlier. The latencies are the same. An ordinary blocking write does exactly the same thing than DSP_WaitAudio does. So I would recommend using the USE_BLOCKING_WRITES approach and removing everything from the DSP_WaitAudio routine. Also enabling USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because you don't need to handle the partial writes (the do-while loop). Attached is a patch against SDL-1.2.7. After these changes SDL will use OSS as it's designed to be used (make it as simple as possible). This code should work with all OSS implementations because it uses only the very fundamental features that have been there since the jurassic times.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:39:04 +0000
parents d9209754ebee
children 54bb19455081
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/*
 * GEM SDL video driver implementation
 * inspired from the Dummy SDL driver
 * 
 * Patrice Mandin
 * and work from
 * Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard
 */

#include <string.h>

#include <gem.h>

#include "SDL.h"
#include "SDL_sysevents.h"
#include "SDL_events_c.h"
#include "SDL_gemvideo.h"
#include "SDL_gemevents_c.h"
#include "SDL_atarikeys.h"	/* for keyboard scancodes */
#include "SDL_xbiosinterrupt_s.h"

/* Defines */

#define ATARIBIOS_MAXKEYS 128

/* Variables */

static unsigned char gem_currentkeyboard[ATARIBIOS_MAXKEYS];
static unsigned char gem_previouskeyboard[ATARIBIOS_MAXKEYS];
static unsigned char gem_currentascii[ATARIBIOS_MAXKEYS];

/* The translation tables from a console scancode to a SDL keysym */
static SDLKey keymap[ATARIBIOS_MAXKEYS];

/* Functions prototypes */

static SDL_keysym *TranslateKey(int scancode, int asciicode, SDL_keysym *keysym);
static int do_messages(_THIS, short *message);
static void do_keyboard(short kc, short ks);
static void do_mouse(_THIS, short mx, short my, short mb, short ks);

/* Functions */

static SDL_keysym *TranslateKey(int scancode, int asciicode, SDL_keysym *keysym)
{
	/* Set the keysym information */
	keysym->scancode = scancode;

	if (asciicode)
		keysym->sym = asciicode;		
	else
		keysym->sym = keymap[scancode];

	keysym->mod = KMOD_NONE;
	keysym->unicode = 0;

	return(keysym);
}

void GEM_InitOSKeymap(_THIS)
{
	int i;

	memset(gem_currentkeyboard, 0, sizeof(gem_currentkeyboard));
	memset(gem_previouskeyboard, 0, sizeof(gem_previouskeyboard));
	memset(gem_currentascii, 0, sizeof(gem_currentascii));

	/* Initialize keymap */
	for ( i=0; i<sizeof(keymap); i++ )
		keymap[i] = SDLK_UNKNOWN;

	/* Functions keys */
	for ( i = 0; i<10; i++ )
		keymap[SCANCODE_F1 + i] = SDLK_F1+i;

	/* Cursor keypad */
	keymap[SCANCODE_HELP] = SDLK_HELP;
	keymap[SCANCODE_UNDO] = SDLK_UNDO;
	keymap[SCANCODE_INSERT] = SDLK_INSERT;
	keymap[SCANCODE_CLRHOME] = SDLK_HOME;
	keymap[SCANCODE_UP] = SDLK_UP;
	keymap[SCANCODE_DOWN] = SDLK_DOWN;
	keymap[SCANCODE_RIGHT] = SDLK_RIGHT;
	keymap[SCANCODE_LEFT] = SDLK_LEFT;

	/* Special keys */
	keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
	keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
	keymap[SCANCODE_TAB] = SDLK_TAB;
	keymap[SCANCODE_ENTER] = SDLK_RETURN;
	keymap[SCANCODE_DELETE] = SDLK_DELETE;
	keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
	keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
	keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
	keymap[SCANCODE_LEFTALT] = SDLK_LALT;
	keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;

	/* Mouse init */
	GEM_mouse_relative = SDL_FALSE;
}

void GEM_PumpEvents(_THIS)
{
	short mousex, mousey, mouseb, dummy;
	short kstate, prevkc, prevks;
	int i;
	SDL_keysym	keysym;

	memset(gem_currentkeyboard,0,sizeof(gem_currentkeyboard));
	prevkc = prevks = 0;
	
	for (;;)
	{
		int quit, resultat;
		short buffer[8], kc;

		quit = 0;

		resultat = evnt_multi(
			MU_MESAG|MU_TIMER|MU_KEYBD,
			0,0,0,
			0,0,0,0,0,
			0,0,0,0,0,
			buffer,
			10,
			&dummy,&dummy,&dummy,&kstate,&kc,&dummy
		);

		/* Message event ? */
		if (resultat & MU_MESAG)
			quit = do_messages(this, buffer);

		/* Keyboard event ? */
		if (resultat & MU_KEYBD) {
			if ((prevkc != kc) || (prevks != kstate)) {
				do_keyboard(kc,kstate);
			} else {
				/* Avoid looping, if repeating same key */
				break;
			}
		}

		/* Timer event ? */
		if ((resultat & MU_TIMER) || quit)
			break;
	}

	/* Update mouse */
	graf_mkstate(&mousex, &mousey, &mouseb, &kstate);
	do_mouse(this, mousex, mousey, mouseb, kstate);

	/* Now generate keyboard events */
	for (i=0; i<ATARIBIOS_MAXKEYS; i++) {
		/* Key pressed ? */
		if (gem_currentkeyboard[i] && !gem_previouskeyboard[i])
			SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(i, gem_currentascii[i], &keysym));
			
		/* Key unpressed ? */
		if (gem_previouskeyboard[i] && !gem_currentkeyboard[i])
			SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(i, gem_currentascii[i], &keysym));
	}

	memcpy(gem_previouskeyboard,gem_currentkeyboard,sizeof(gem_previouskeyboard));
}

static int do_messages(_THIS, short *message)
{
	int quit, posted;
	short x2,y2,w2,h2;

	quit=0;
	switch (message[0]) {
		case WM_CLOSED:
		case AP_TERM:    
			posted = SDL_PrivateQuit();
			quit=1;
			break;
		case WM_MOVED:
			wind_set(message[3],WF_CURRXYWH,message[4],message[5],message[6],message[7]);
			break;
		case WM_TOPPED:
			wind_set(message[3],WF_TOP,message[4],0,0,0);
			SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
			break;
		case WM_REDRAW:
			if (!GEM_lock_redraw) {
				GEM_wind_redraw(this, message[3],&message[4]);
			}
			break;
		case WM_ICONIFY:
		case WM_ALLICONIFY:
			wind_set(message[3],WF_ICONIFY,message[4],message[5],message[6],message[7]);
			/* If we're active, make ourselves inactive */
			if ( SDL_GetAppState() & SDL_APPACTIVE ) {
				/* Send an internal deactivate event */
				SDL_PrivateAppActive(0, SDL_APPACTIVE|SDL_APPINPUTFOCUS);
			}
			/* Update window title */
			if (GEM_refresh_name && GEM_icon_name) {
				wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_icon_name)>>16),(short)(((unsigned long)GEM_icon_name) & 0xffff),0,0);
				GEM_refresh_name = SDL_FALSE;
			}
			break;
		case WM_UNICONIFY:
			wind_set(message[3],WF_UNICONIFY,message[4],message[5],message[6],message[7]);
			/* If we're not active, make ourselves active */
			if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
				/* Send an internal activate event */
				SDL_PrivateAppActive(1, SDL_APPACTIVE);
			}
			if (GEM_refresh_name && GEM_title_name) {
				wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0);
				GEM_refresh_name = SDL_FALSE;
			}
			break;
		case WM_SIZED:
			wind_set (message[3], WF_CURRXYWH, message[4], message[5], message[6], message[7]);
			wind_get (message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2);
			GEM_win_fulled = SDL_FALSE;		/* Cancel maximized flag */
			GEM_lock_redraw = SDL_TRUE;		/* Prevent redraw till buffers resized */
			SDL_PrivateResize(w2, h2);
			break;
		case WM_FULLED:
			{
				short x,y,w,h;

				if (GEM_win_fulled) {
					wind_get (message[3], WF_PREVXYWH, &x, &y, &w, &h);
					GEM_win_fulled = SDL_FALSE;
				} else {
					x = GEM_desk_x;
					y = GEM_desk_y;
					w = GEM_desk_w;
					h = GEM_desk_h;
					GEM_win_fulled = SDL_TRUE;
				}
				wind_set (message[3], WF_CURRXYWH, x, y, w, h);
				wind_get (message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2);
				GEM_lock_redraw = SDL_TRUE;		/* Prevent redraw till buffers resized */
				SDL_PrivateResize(w2, h2);
			}
			break;
		case WM_BOTTOMED:
		case WM_UNTOPPED:
			SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
			break;
	}
	
	return quit;
}

static void do_keyboard(short kc, short ks)
{
	int			scancode, asciicode;

	if (kc) {
		scancode=(kc>>8) & 127;
		asciicode=kc & 255;

		gem_currentkeyboard[scancode]=0xFF;
		gem_currentascii[scancode]=asciicode;
	}

	/* Read special keys */
	if (ks & K_RSHIFT)
		gem_currentkeyboard[SCANCODE_RIGHTSHIFT]=0xFF;
	if (ks & K_LSHIFT)
		gem_currentkeyboard[SCANCODE_LEFTSHIFT]=0xFF;
	if (ks & K_CTRL)
		gem_currentkeyboard[SCANCODE_LEFTCONTROL]=0xFF;
	if (ks & K_ALT)
		gem_currentkeyboard[SCANCODE_LEFTALT]=0xFF;
}

static void do_mouse(_THIS, short mx, short my, short mb, short ks)
{
	static short prevmousex=0, prevmousey=0, prevmouseb=0;
	short x2, y2, w2, h2;

	/* Retrieve window coords, and generate mouse events accordingly */
	x2 = y2 = 0;
	w2 = VDI_w;
	h2 = VDI_h;
	if ((!GEM_fullscreen) && (GEM_handle>=0)) {
		wind_get (GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2);

		/* Do not generate mouse button event if out of window working area */
		if ((mx<x2) || (mx>=x2+w2) || (my<y2) || (my>=y2+h2)) {
			mb=prevmouseb;
		}
	}

	/* Mouse motion ? */
	if ((prevmousex!=mx) || (prevmousey!=my)) {
		if (GEM_mouse_relative) {
			SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex, SDL_AtariXbios_mousey);
			SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0;
		} else {
			int posx, posy;

			/* Give mouse position relative to window position */
			posx = mx - x2;
			if (posx<0) posx = 0;
			if (posx>w2) posx = w2-1;
			posy = my - y2;
			if (posy<0) posy = 0;
			if (posy>h2) posy = h2-1;

			SDL_PrivateMouseMotion(0, 0, posx, posy);
		}
		prevmousex = mx;
		prevmousey = my;
	}

	/* Mouse button ? */
	if (prevmouseb!=mb) {
		int i;

		for (i=0;i<2;i++) {
			int curbutton, prevbutton;
		
			curbutton = mb & (1<<i);
			prevbutton = prevmouseb & (1<<i);
		
			if (curbutton && !prevbutton) {
				SDL_PrivateMouseButton(SDL_PRESSED, i+1, 0, 0);
			}
			if (!curbutton && prevbutton) {
				SDL_PrivateMouseButton(SDL_RELEASED, i+1, 0, 0);
			}
		}
		prevmouseb = mb;
	}

	/* Read special keys */
	if (ks & K_RSHIFT)
		gem_currentkeyboard[SCANCODE_RIGHTSHIFT]=0xFF;
	if (ks & K_LSHIFT)
		gem_currentkeyboard[SCANCODE_LEFTSHIFT]=0xFF;
	if (ks & K_CTRL)
		gem_currentkeyboard[SCANCODE_LEFTCONTROL]=0xFF;
	if (ks & K_ALT)
		gem_currentkeyboard[SCANCODE_LEFTALT]=0xFF;
}