Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_xbiosinterrupt.S @ 968:4675910b0b7b
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
From: Hannu Savolainen
Subject: Re: SDL uses obsolete OSS features
I did some work on getting OSS to work better with SDL. There have been
some problems with select which should be fixed now.
I'm having some problems in understanding what is the purpose of the
DSP_WaitAudio() routine. I added a return to the very beginning of this
routine and commendted out the define for USE_BLOCKING_WRITES. At least
lbreakout2 seems to work as well as earlier. The latencies are the same.
An ordinary blocking write does exactly the same thing than DSP_WaitAudio
does. So I would recommend using the USE_BLOCKING_WRITES approach and
removing everything from the DSP_WaitAudio routine. Also enabling
USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because
you don't need to handle the partial writes (the do-while loop).
Attached is a patch against SDL-1.2.7. After these changes SDL will use
OSS as it's designed to be used (make it as simple as possible). This code
should work with all OSS implementations because it uses only the very
fundamental features that have been there since the jurassic times.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 12 Nov 2004 21:39:04 +0000 |
parents | 0b9b4bf3c1e7 |
children | d9f3b5bb7870 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * XBIOS mouse & joystick vectors * * Patrice Mandin */ .text .globl _SDL_AtariXbios_Install .globl _SDL_AtariXbios_Restore .globl _SDL_AtariXbios_MouseVector .globl _SDL_AtariXbios_JoystickVector .globl _SDL_AtariXbios_mouseb .globl _SDL_AtariXbios_mousex .globl _SDL_AtariXbios_mousey .globl _SDL_AtariXbios_joystick /*--- Vector installer ---*/ _SDL_AtariXbios_Install: movel sp@(4),a0 /* Stop interrupts */ movew #0x2700,sr /* Save old mouse vector, set our routine */ clrl oldmousevector movel sp@(8),d0 beqs no_new_mouse_vector movel a0@(16),oldmousevector movel d0,a0@(16) no_new_mouse_vector: /* Save old joystick vector, set our routine */ clrl oldjoystickvector movel sp@(12),d0 beqs no_new_joystick_vector movel a0@(24),oldjoystickvector movel d0,a0@(24) no_new_joystick_vector: /* Restart interrupts */ movew #0x2300,sr rts /*--- Vector restorer ---*/ _SDL_AtariXbios_Restore: movel sp@(4),a0 /* Stop interrupts */ movew #0x2700,sr /* Restore mouse vector */ movel oldmousevector,d0 beqs no_restore_mouse movel d0,a0@(16) no_restore_mouse: /* Restore joystick vector */ movel oldjoystickvector,d0 beqs no_restore_joystick movel d0,a0@(24) no_restore_joystick: /* Restart interrupts */ movew #0x2300,sr rts /*--- Our mouse vector ---*/ .text .even .ascii "XBRA" .ascii "LSDL" .comm oldmousevector,4*1 _SDL_AtariXbios_MouseVector: moveml d0/a1,sp@- /* Mouse buttons */ moveb (a0),d0 andw #3,d0 movew d0,_SDL_AtariXbios_mouseb /* X movement */ moveb a0@(1),d0 extw d0 addw d0,_SDL_AtariXbios_mousex /* Y movement */ moveb a0@(2),d0 extw d0 addw d0,_SDL_AtariXbios_mousey /* Jump through old vector */ movel oldmousevector,a1 jsr (a1) moveml sp@+,d0/a1 rts .data .even .comm _SDL_AtariXbios_mousex,2*1 .even .comm _SDL_AtariXbios_mousey,2*1 .even .comm _SDL_AtariXbios_mouseb,2*1 /*--- Our joystick vector ---*/ .text .even .ascii "XBRA" .ascii "LSDL" .comm oldjoystickvector,4*1 _SDL_AtariXbios_JoystickVector: moveml d0/a1,sp@- /* New joystick state */ moveb a0@(1),d0 andw #0x8f,d0 movew d0,_SDL_AtariXbios_joystick /* Jump through old vector */ movel oldjoystickvector,a1 jsr (a1) moveml sp@+,d0/a1 rts .data .even .comm _SDL_AtariXbios_joystick,2*1