Mercurial > sdl-ios-xcode
view src/audio/mme/SDL_mmeaudio.c @ 968:4675910b0b7b
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
From: Hannu Savolainen
Subject: Re: SDL uses obsolete OSS features
I did some work on getting OSS to work better with SDL. There have been
some problems with select which should be fixed now.
I'm having some problems in understanding what is the purpose of the
DSP_WaitAudio() routine. I added a return to the very beginning of this
routine and commendted out the define for USE_BLOCKING_WRITES. At least
lbreakout2 seems to work as well as earlier. The latencies are the same.
An ordinary blocking write does exactly the same thing than DSP_WaitAudio
does. So I would recommend using the USE_BLOCKING_WRITES approach and
removing everything from the DSP_WaitAudio routine. Also enabling
USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because
you don't need to handle the partial writes (the do-while loop).
Attached is a patch against SDL-1.2.7. After these changes SDL will use
OSS as it's designed to be used (make it as simple as possible). This code
should work with all OSS implementations because it uses only the very
fundamental features that have been there since the jurassic times.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 12 Nov 2004 21:39:04 +0000 |
parents | b8d311d90021 |
children | 3692456e7b0f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* Tru64 UNIX MME support */ #include "SDL_mmeaudio.h" static BOOL inUse[NUM_BUFFERS]; /* Audio driver functions */ static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec); static void MME_WaitAudio(_THIS); static Uint8 *MME_GetAudioBuf(_THIS); static void MME_PlayAudio(_THIS); static void MME_WaitDone(_THIS); static void MME_CloseAudio(_THIS); /* Audio driver bootstrap functions */ static int Audio_Available(void) { return(1); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { if ( device ) { if ( device->hidden ) { free(device->hidden); device->hidden = NULL; } free(device); device = NULL; } } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = MME_OpenAudio; this->WaitAudio = MME_WaitAudio; this->PlayAudio = MME_PlayAudio; this->GetAudioBuf = MME_GetAudioBuf; this->WaitDone = MME_WaitDone; this->CloseAudio = MME_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap MMEAUDIO_bootstrap = { "waveout", "Tru64 MME WaveOut", Audio_Available, Audio_CreateDevice }; static void SetMMerror(char *function, MMRESULT code) { int len; char errbuf[MAXERRORLENGTH]; sprintf(errbuf, "%s: ", function); len = strlen(errbuf); waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len); SDL_SetError("%s",errbuf); } static void CALLBACK MME_CALLBACK(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance, LPARAM dwParam1, LPARAM dwParam2) { WAVEHDR *wp = (WAVEHDR *) dwParam1; if ( uMsg == WOM_DONE ) inUse[wp->dwUser] = FALSE; } static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec) { MMRESULT result; int i; mixbuf = NULL; /* Set basic WAVE format parameters */ shm = mmeAllocMem(sizeof(*shm)); if ( shm == NULL ) { SDL_SetError("Out of memory: shm"); return(-1); } shm->sound = 0; shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM; /* Determine the audio parameters from the AudioSpec */ switch ( spec->format & 0xFF ) { case 8: /* Unsigned 8 bit audio data */ spec->format = AUDIO_U8; shm->wFmt.wBitsPerSample = 8; break; case 16: /* Signed 16 bit audio data */ spec->format = AUDIO_S16; shm->wFmt.wBitsPerSample = 16; break; default: SDL_SetError("Unsupported audio format"); return(-1); } shm->wFmt.wf.nChannels = spec->channels; shm->wFmt.wf.nSamplesPerSec = spec->freq; shm->wFmt.wf.nBlockAlign = shm->wFmt.wf.nChannels * shm->wFmt.wBitsPerSample / 8; shm->wFmt.wf.nAvgBytesPerSec = shm->wFmt.wf.nSamplesPerSec * shm->wFmt.wf.nBlockAlign; /* Check the buffer size -- minimum of 1/4 second (word aligned) */ if ( spec->samples < (spec->freq/4) ) spec->samples = ((spec->freq/4)+3)&~3; /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec); /* Open the audio device */ result = waveOutOpen(&(shm->sound), WAVE_MAPPER, &(shm->wFmt.wf), MME_CALLBACK, NULL, (CALLBACK_FUNCTION|WAVE_OPEN_SHAREABLE)); if ( result != MMSYSERR_NOERROR ) { SetMMerror("waveOutOpen()", result); return(-1); } /* Create the sound buffers */ mixbuf = (Uint8 *)mmeAllocBuffer(NUM_BUFFERS * (spec->size)); if ( mixbuf == NULL ) { SDL_SetError("Out of memory: mixbuf"); return(-1); } for (i = 0; i < NUM_BUFFERS; i++) { shm->wHdr[i].lpData = &mixbuf[i * (spec->size)]; shm->wHdr[i].dwBufferLength = spec->size; shm->wHdr[i].dwFlags = 0; shm->wHdr[i].dwUser = i; shm->wHdr[i].dwLoops = 0; /* loop control counter */ shm->wHdr[i].lpNext = NULL; /* reserved for driver */ shm->wHdr[i].reserved = 0; inUse[i] = FALSE; } next_buffer = 0; return 0; } static void MME_WaitAudio(_THIS) { while ( inUse[next_buffer] ) { mmeWaitForCallbacks(); mmeProcessCallbacks(); } } static Uint8 *MME_GetAudioBuf(_THIS) { Uint8 *retval; inUse[next_buffer] = TRUE; retval = (Uint8 *)(shm->wHdr[next_buffer].lpData); return retval; } static void MME_PlayAudio(_THIS) { /* Queue it up */ waveOutWrite(shm->sound, &(shm->wHdr[next_buffer]), sizeof(WAVEHDR)); next_buffer = (next_buffer+1)%NUM_BUFFERS; } static void MME_WaitDone(_THIS) { MMRESULT result; int i; if ( shm->sound ) { for (i = 0; i < NUM_BUFFERS; i++) while ( inUse[i] ) { mmeWaitForCallbacks(); mmeProcessCallbacks(); } result = waveOutReset(shm->sound); if ( result != MMSYSERR_NOERROR ) SetMMerror("waveOutReset()", result); mmeProcessCallbacks(); } } static void MME_CloseAudio(_THIS) { MMRESULT result; if ( mixbuf ) { result = mmeFreeBuffer(mixbuf); if (result != MMSYSERR_NOERROR ) SetMMerror("mmeFreeBuffer", result); mixbuf = NULL; } if ( shm ) { if ( shm->sound ) { result = waveOutClose(shm->sound); if (result != MMSYSERR_NOERROR ) SetMMerror("waveOutClose()", result); mmeProcessCallbacks(); } result = mmeFreeMem(shm); if (result != MMSYSERR_NOERROR ) SetMMerror("mmeFreeMem()", result); shm = NULL; } }