view README.DC @ 4292:464126f4c7db SDL-1.2

Moved to stable ALSA API. This cleans up a few problems with our use of the ancient ALSA 0.9 API. This means we can ditch the dlvsym() nonsense and use SDL_LoadFunction(), too. Fixes Bugzilla #745.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 10 Oct 2009 07:33:18 +0000
parents c17d82103614
children
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SDL for Dreamcast (beta2)

	BERO
	berobero@users.sourceforge.net 

	http://www.geocities.co.jp/Playtown/2004/

this work with kos-newlib
http://sourceforge.net/projects/dcquake/

compile
- source environ.sh (from the KOS distribution)
- make -f Makefile.dc

compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc

install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment

changelog:

beta2
- OpenGL support
- Hardware page flip support

beta
- thread, timer don't tested so much.
- not support OpenGL