Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_mouse.c @ 47:45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 07 Jun 2001 14:28:11 +0000 |
parents | 74212992fb08 |
children | e8157fcb3114 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <stdio.h> #include <string.h> #include "SDL_error.h" #include "SDL_mouse.h" #include "SDL_events_c.h" #include "SDL_cursor_c.h" #include "SDL_ph_mouse_c.h" struct WMcursor { PhCursorDef_t *ph_cursor ; }; void ph_FreeWMCursor(_THIS, WMcursor *cursor) { if ( window != NULL ) { SDL_Lock_EventThread(); if (PtSetResource( window, Pt_ARG_CURSOR_TYPE, Ph_CURSOR_INHERIT, 0 ) < 0) { //TODO: output error msg } SDL_Unlock_EventThread(); } //free(cursor->ph_cursor.images); free(cursor); } WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) { WMcursor* cursor; int clen, i; /* Allocate and initialize the cursor memory */ if ((cursor = (WMcursor*)malloc(sizeof(WMcursor))) == NULL) { SDL_OutOfMemory(); return(NULL); } memset(cursor,0,sizeof(WMcursor)); cursor->ph_cursor = (PhCursorDef_t *) malloc(sizeof(PhCursorDef_t) + 32*4*2); if(cursor->ph_cursor == NULL) printf("cursor malloc failed\n"); memset(cursor->ph_cursor,0,(sizeof(PhCursorDef_t) + 32*4*2)); cursor->ph_cursor->hdr.type =Ph_RDATA_CURSOR; cursor->ph_cursor->size1.x = (short)w; cursor->ph_cursor->size1.y = (short)h; cursor->ph_cursor->offset1.x = (short)hot_x; cursor->ph_cursor->offset1.y = (short)hot_y; cursor->ph_cursor->bytesperline1 = (char)w/8; cursor->ph_cursor->color1 = Pg_WHITE; cursor->ph_cursor->size2.x = (short)w; cursor->ph_cursor->size2.y = (short)h; cursor->ph_cursor->offset2.x = (short)hot_x; cursor->ph_cursor->offset2.y = (short)hot_y; cursor->ph_cursor->bytesperline2 = (char)w/8; cursor->ph_cursor->color2 = Pg_BLACK; clen = (w/8)*h; /* Copy the mask and the data to different bitmap planes */ for ( i=0; i<clen; ++i ) { cursor->ph_cursor->images[i] = data[i]; cursor->ph_cursor->images[i+clen] = mask[i]; } //#bytes following the hdr struct cursor->ph_cursor->hdr.len =sizeof(PhCursorDef_t) + clen*2 - sizeof(PhRegionDataHdr_t); return (cursor); } PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor) { return(*cursor->ph_cursor); } int ph_ShowWMCursor(_THIS, WMcursor *cursor) { PtArg_t args[3]; int nargs = 0; short cursor_is_defined = 0; /* Don't do anything if the display is gone */ if ( window == NULL ) { return(0); } /* Set the photon cursor cursor, or blank if cursor is NULL */ if ( window ) { if ( cursor != NULL ) { PtSetArg( &args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_BITMAP, 0 ); // Could set next to any PgColor_t value PtSetArg( &args[1], Pt_ARG_CURSOR_COLOR,Ph_CURSOR_DEFAULT_COLOR , 0 ); PtSetArg( &args[2], Pt_ARG_BITMAP_CURSOR, cursor->ph_cursor, (cursor->ph_cursor->hdr.len + sizeof(PhRegionDataHdr_t)) ); nargs = 3; cursor_is_defined = 1; } else // Ph_CURSOR_NONE { PtSetArg( &args[0], Pt_ARG_CURSOR_TYPE,Ph_CURSOR_NONE, 0); nargs = 1; cursor_is_defined = 1; } if (cursor_is_defined) { SDL_Lock_EventThread(); if (PtSetResources( window, nargs, args ) < 0 ) { return(0); } SDL_Unlock_EventThread(); } else return(0); } return(1); } void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { SDL_Lock_EventThread(); PhMoveCursorRel( PhInputGroup(NULL), x, y ); SDL_Unlock_EventThread(); } void ph_CheckMouseMode(_THIS) { mouse_relative = 1; }