view src/video/SDL_renderer_sw.h @ 4629:44fd1f0b895a

Fixed a huge bug with texture scaling.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Mon, 02 Aug 2010 11:13:40 +0530
parents f7b03b6838cb
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* SDL surface based renderer implementation */

extern SDL_RenderDriver SW_RenderDriver;

/* Set up SDL_Surface texture functions for a renderer */
void Setup_SoftwareRenderer(SDL_Renderer * renderer);

/* vi: set ts=4 sw=4 expandtab: */