Mercurial > sdl-ios-xcode
view include/SDL_name.h @ 4629:44fd1f0b895a
Fixed a huge bug with texture scaling.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Mon, 02 Aug 2010 11:13:40 +0530 |
parents | d2d48e10f370 |
children |
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#ifndef _SDLname_h_ #define _SDLname_h_ #if defined(__STDC__) || defined(__cplusplus) #define NeedFunctionPrototypes 1 #endif #define SDL_NAME(X) SDL_##X #endif /* _SDLname_h_ */