Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios.h @ 2710:44e49d3fa6cf
Final merge of Google Summer of Code 2008 work...
Many-mouse and tablet support
by Szymon Wilczek, mentored by Ryan C. Gordon
Everything concerning the project is noted on the wiki:
http://wilku.ravenlord.ws/doku.php?id=start
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 25 Aug 2008 06:33:00 +0000 |
parents | 2c835d58faad |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_xbios_h #define _SDL_xbios_h #include "SDL_stdinc.h" #include "../SDL_sysvideo.h" typedef struct SDL_VideoData { long cookie_vdo; /* _VDO cookie */ Uint16 old_modecode; /* Current video mode */ void *old_vbase; /* Current pointer to video RAM */ int old_numcol; /* Number of colors in saved palette */ Uint32 old_palette[256]; /* Buffer to save current palette */ #if 0 int old_video_mode; /* Old video mode before entering SDL */ void *old_video_base; /* Old pointer to screen buffer */ void *old_palette; /* Old palette */ Uint32 old_num_colors; /* Nb of colors in saved palette */ int num_modes; /* Number of xbios video modes */ xbiosmode_t *mode_list; /* List of xbios video modes */ void *screens[2]; /* Pointers to aligned screen buffer */ void *screensmem[2]; /* Pointers to screen buffer */ void *shadowscreen; /* Shadow screen for c2p conversion */ int doubleline; /* Double line mode ? */ int frame_number; /* Number of frame for double buffer */ int pitch; /* Destination line width for C2P */ int width, height; /* Screen size for centered C2P */ SDL_bool centscreen; /* Centscreen extension present ? */ SDL_Rect *SDL_modelist[NUM_MODELISTS][SDL_NUMMODES + 1]; xbiosmode_t *videomodes[NUM_MODELISTS][SDL_NUMMODES + 1]; #endif } SDL_VideoData; /* _VDO cookie values */ enum { VDO_ST = 0, VDO_STE, VDO_TT, VDO_F30 }; /* Monitor types */ enum { MONITOR_MONO = 0, MONITOR_TV, MONITOR_VGA, MONITOR_RGB }; /* EgetShift masks */ #define ES_BANK 0x000f #define ES_MODE 0x0700 #define ES_GRAY 0x1000 #define ES_SMEAR 0x8000 /* TT shifter modes */ #define ST_LOW 0x0000 #define ST_MED 0x0100 #define ST_HIGH 0x0200 #define TT_LOW 0x0700 #define TT_MED 0x0300 #define TT_HIGH 0x0600 #endif /* _SDL_xbios_h */ /* vi: set ts=4 sw=4 expandtab: */