Mercurial > sdl-ios-xcode
view docs/man3/SDL_FreeWAV.3 @ 634:44d574ed4780
Date: Thu, 05 Jun 2003 09:36:40 +0100
From: "alan buckley" <alan_baa@hotmail.com>
Subject: Modification for RISC OS SDL port
My name is Alan Buckley and I have been working on the RISC OS SDL port.
I've attached a modification to SDL_WimpVideo.c to this email that ensures
the Window is displayed immediately when the video mode is set to a windowed
mode.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 14 Jun 2003 07:18:40 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_FreeWAV\- Frees previously opened WAV data .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR); .SH "DESCRIPTION" .PP After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&. .SH "SEE ALSO" .PP \fI\fBSDL_LoadWAV\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58