view test/testhread.c @ 1257:448a9a64537b

[PATCH] SDL_GetVideoMode() does not find best mode, part 2 Following commit 1.51, I come accross a problem when SDL must choose between several video modes that could suit the one asked. If I ask 320x240 with this list: 768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200 The smallest selectables modes are 384x240 and 320x400. And SDL choose the later in this list, but 384x240 is more suitable. So I added a check to compare the pixel count (surface) of modes, and select the one which has the smallest pixel count. In my example, 384x240 has 92160 pixels, and 320x400 has 128000 pixels. So now SDL will choose 384x240 for the asked 320x240 mode.
author Patrice Mandin <patmandin@gmail.com>
date Thu, 19 Jan 2006 21:28:52 +0000
parents be9c9c8f6d53
children 14717b52abc0
line wrap: on
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/* Simple test of the SDL threading code */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>

#include "SDL.h"
#include "SDL_thread.h"

static int alive = 0;

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
	SDL_Quit();
	exit(rc);
}

int ThreadFunc(void *data)
{
	printf("Started thread %s: My thread id is %u\n",
				(char *)data, SDL_ThreadID());
	while ( alive ) {
		printf("Thread '%s' is alive!\n", (char *)data);
		SDL_Delay(1*1000);
	}
	printf("Thread '%s' exiting!\n", (char *)data);
	return(0);
}

static void killed(int sig)
{
	printf("Killed with SIGTERM, waiting 5 seconds to exit\n");
	SDL_Delay(5*1000);
	alive = 0;
	quit(0);
}

int main(int argc, char *argv[])
{
	SDL_Thread *thread;

	/* Load the SDL library */
	if ( SDL_Init(0) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		return(1);
	}

	alive = 1;
	thread = SDL_CreateThread(ThreadFunc, "#1");
	if ( thread == NULL ) {
		fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
		quit(1);
	}
	SDL_Delay(5*1000);
	printf("Waiting for thread #1\n");
	alive = 0;
	SDL_WaitThread(thread, NULL);

	alive = 1;
	thread = SDL_CreateThread(ThreadFunc, "#2");
	if ( thread == NULL ) {
		fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
		quit(1);
	}
	SDL_Delay(5*1000);
	printf("Killing thread #2\n");
	SDL_KillThread(thread);

	alive = 1;
	signal(SIGTERM, killed);
	thread = SDL_CreateThread(ThreadFunc, "#3");
	if ( thread == NULL ) {
		fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
		quit(1);
	}
	raise(SIGTERM);

	SDL_Quit();	/* Never reached */
	return(0);	/* Never reached */
}