Mercurial > sdl-ios-xcode
view docs/man3/SDL_FreeWAV.3 @ 2779:4436464c4f51
Fixed Bugzilla bug #205
Removed SDL_KillThread() from the API, as it isn't safe on many platforms.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 24 Nov 2008 00:18:42 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_FreeWAV \- Frees previously opened WAV data .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR); .SH "DESCRIPTION" .PP After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&. .SH "SEE ALSO" .PP \fI\fBSDL_LoadWAV\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58