Mercurial > sdl-ios-xcode
view src/video/uikit/jumphack.h @ 4768:4435e014eacc
Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Tue, 25 May 2010 00:23:41 -0400 |
parents | f55c87ae336b |
children | e8045ba3f79f |
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/* * jumphack.h * SDLiPhoneOS * */ #ifndef _jumphack_h #define _jumphack_h #include "setjmp.h" /* see SDL_uikitevents.m for more info */ extern jmp_buf *jump_env(); #endif