view src/video/uikit/jumphack.c @ 4768:4435e014eacc

Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
author Eli Gottlieb <eligottlieb@gmail.com>
date Tue, 25 May 2010 00:23:41 -0400
parents f55c87ae336b
children e8045ba3f79f
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/*
 *  jumphack.c
 *  SDLiPhoneOS
 *
 */

#include "jumphack.h"

/* see SDL_uikitevents.m for more info */

/* stores the information we need to jump back */
jmp_buf env;

/* returns the jump environment for setting / getting purposes */
jmp_buf *
jump_env()
{
    return &env;
}