view build-scripts/updaterev.sh @ 4768:4435e014eacc

Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
author Eli Gottlieb <eligottlieb@gmail.com>
date Tue, 25 May 2010 00:23:41 -0400
parents 5e7e1f1a4056
children e99358ca7a8d
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#!/bin/sh
#
# Generate a header file with the current source revision

cd `dirname $0`
srcdir=..
header=$srcdir/include/SDL_revision.h

rev=`sh showrev.sh`
if [ "$rev" != "" ]; then
    echo "#define SDL_REVISION \"$rev\"" >$header.new
    if diff $header $header.new >/dev/null 2>&1; then
        rm $header.new
    else
        mv $header.new $header
    fi
fi