view docs/man3/SDL_WaitEvent.3 @ 4142:4433ef2a1802 SDL-1.2

We probably want to still do this for fullscreen surfaces, since we may be clearing the edges of a centered video mode or garbage left over from a mode switch.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 29 Feb 2008 14:01:45 +0000
parents 4e3b250c950e
children 1238da4a7112
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.TH "SDL_WaitEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_WaitEvent \- Waits indefinitely for the next available event\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_WaitEvent\fP\fR(\fBSDL_Event *event\fR);
.SH "DESCRIPTION"
.PP
Waits indefinitely for the next available event, returning \fB1\fR, or \fB0\fR if there was an error while waiting for events\&. 
.PP
If \fBevent\fR is not \fBNULL\fP, the next event is removed from the queue and stored in that area\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fI\fBSDL_PollEvent\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00