view docs/man3/SDL_FreeSurface.3 @ 4142:4433ef2a1802 SDL-1.2

We probably want to still do this for fullscreen surfaces, since we may be clearing the edges of a centered video mode or garbage left over from a mode switch.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 29 Feb 2008 14:01:45 +0000
parents 4e3b250c950e
children 1238da4a7112
line wrap: on
line source

.TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FreeSurface \- Frees (deletes) a SDL_Surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01