view docs/html/sdlremovetimer.html @ 4142:4433ef2a1802 SDL-1.2

We probably want to still do this for fullscreen surfaces, since we may be clearing the edges of a centered video mode or garbage left over from a mode switch.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 29 Feb 2008 14:01:45 +0000
parents 355632dca928
children
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>SDL_RemoveTimer</H1
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><H2
>Name</H2
>SDL_RemoveTimer&nbsp;--&nbsp;Remove a timer which was added with
<A
HREF="sdladdtimer.html"
>SDL_AddTimer</A
>.</DIV
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>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_bool <B
CLASS="FSFUNC"
>SDL_RemoveTimer</B
></CODE
>(SDL_TimerID id);</CODE
></P
><P
></P
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><A
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><H2
>Description</H2
><P
>Removes a timer callback previously added with
<A
HREF="sdladdtimer.html"
>SDL_AddTimer</A
>.</P
></DIV
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><H2
>Return Value</H2
><P
>Returns a boolean value indicating success.</P
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><H2
>Examples</H2
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><PRE
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>SDL_RemoveTimer(my_timer_id);</PRE
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>See Also</H2
><P
><A
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><TT
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>SDL_AddTimer</TT
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