Mercurial > sdl-ios-xcode
view test/testkeys.c @ 1582:43a565749fbf
Fixed bug #50
Using ctrl-alt-fn for flipping instead of alt-fn may help a few games that
actually use that key combination.
[Note: This is also consistent with X11 on the Linux console]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 06:43:25 +0000 |
parents | d93862a3d821 |
children | 782fd950bd46 c121d94672cb |
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/* Print out all the keysyms we have, just to verify them */ #include <stdio.h> #include <ctype.h> #include <stdlib.h> #include <string.h> #include "SDL.h" int main(int argc, char *argv[]) { SDLKey key; if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key)); } SDL_Quit(); return(0); }