view Makefile.minimal @ 1582:43a565749fbf

Fixed bug #50 Using ctrl-alt-fn for flipping instead of alt-fn may help a few games that actually use that key combination. [Note: This is also consistent with X11 on the Linux console]
author Sam Lantinga <slouken@libsdl.org>
date Wed, 22 Mar 2006 06:43:25 +0000
parents 38c1eb6b0083
children 64710b9f3eeb
line wrap: on
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# Makefile to build the SDL library

INCLUDE = -I./include
CFLAGS  = -g -O2 $(INCLUDE)
AR	= ar
RANLIB	= ranlib

TARGET  = libSDL.a
SOURCES = \
	src/*.c \
	src/audio/*.c \
	src/cdrom/*.c \
	src/cpuinfo/*.c \
	src/events/*.c \
	src/file/*.c \
	src/joystick/*.c \
	src/stdlib/*.c \
	src/thread/*.c \
	src/timer/*.c \
	src/video/*.c \
	src/audio/dummy/*.c \
	src/video/dummy/*.c \
	src/joystick/dummy/*.c \
	src/cdrom/dummy/*.c \
	src/thread/generic/*.c \
	src/timer/dummy/*.c \
	src/loadso/dummy/*.c \

OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')

all: $(TARGET)

$(TARGET): $(OBJECTS)
	$(AR) crv $@ $^
	$(RANLIB) $@

clean:
	rm -f $(TARGET) $(OBJECTS)