view src/joystick/Makefile.am @ 158:4382c38dfbee

Date: Tue, 21 Aug 2001 03:50:01 +0200 From: Max Horn <max@quendi.de> Subject: New patch for OS X Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments. * fixes the activation issues, which also caused the window to be always drawn like an inactive. The close/minimize widgets now are animated properly, too. * the menu items are automatically adjusted to use the app name instead of just "SDL App". I did this so that we really can use one central SDLMain.nib file, w/o requiring developers to make a copy of it and adjust it. * libSDLMain now contains the proper cocoa code, not as before the carbon code. This means apps no longer have to carry a copy of SDLMain.m/SDLMain.h * revamped configure.in to properly build a Cocoa/Quartz SDL lib, not a Carbon based SDL lib
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Aug 2001 07:19:59 +0000
parents 6e28dae59e3b
children 37e3ca9254c7
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## Makefile.am for the SDL joystick library

noinst_LTLIBRARIES = libjoystick.la

# Define which subdirectories need to be built
SUBDIRS = @JOYSTICK_SUBDIRS@
DIST_SUBDIRS = dummy amigaos beos linux macos win32

DRIVERS = @JOYSTICK_DRIVERS@

# Include the architecture-independent sources
COMMON_SRCS =			\
	SDL_joystick.c		\
	SDL_joystick_c.h	\
	SDL_sysjoystick.h

libjoystick_la_SOURCES = $(COMMON_SRCS)
libjoystick_la_LIBADD = $(DRIVERS)
libjoystick_la_DEPENDENCIES = $(DRIVERS)