view mkinstalldirs @ 158:4382c38dfbee

Date: Tue, 21 Aug 2001 03:50:01 +0200 From: Max Horn <max@quendi.de> Subject: New patch for OS X Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments. * fixes the activation issues, which also caused the window to be always drawn like an inactive. The close/minimize widgets now are animated properly, too. * the menu items are automatically adjusted to use the app name instead of just "SDL App". I did this so that we really can use one central SDLMain.nib file, w/o requiring developers to make a copy of it and adjust it. * libSDLMain now contains the proper cocoa code, not as before the carbon code. This means apps no longer have to carry a copy of SDLMain.m/SDLMain.h * revamped configure.in to properly build a Cocoa/Quartz SDL lib, not a Carbon based SDL lib
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Aug 2001 07:19:59 +0000
parents 74212992fb08
children
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#! /bin/sh
# mkinstalldirs --- make directory hierarchy
# Author: Noah Friedman <friedman@prep.ai.mit.edu>
# Created: 1993-05-16
# Public domain

# $Id$

errstatus=0

for file
do
   set fnord `echo ":$file" | sed -ne 's/^:\//#/;s/^://;s/\// /g;s/^#/\//;p'`
   shift

   pathcomp=
   for d
   do
     pathcomp="$pathcomp$d"
     case "$pathcomp" in
       -* ) pathcomp=./$pathcomp ;;
     esac

     if test ! -d "$pathcomp"; then
        echo "mkdir $pathcomp"

        mkdir "$pathcomp" || lasterr=$?

        if test ! -d "$pathcomp"; then
  	  errstatus=$lasterr
        fi
     fi

     pathcomp="$pathcomp/"
   done
done

exit $errstatus

# mkinstalldirs ends here