view test/gcc-fat.sh @ 3197:434ce3242e1c

Alexei Tereschenko Why not to use hardware vertex processing instead of software one if it is available in D3D render driver? With hardware processing testsprite2 runs three times faster on all videocards which I could test.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 Jun 2009 14:34:15 +0000
parents 783b9409baa0
children 6cb18cf1777e
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#!/bin/sh
#
# Build Universal binaries on Mac OS X, thanks Ryan!
#
# Usage: ./configure CC="sh gcc-fat.sh" && make && rm -rf ppc x86

# PowerPC compiler flags (10.2 runtime compatibility)
GCC_COMPILE_PPC="gcc-3.3 -arch ppc \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1020 \
-nostdinc \
-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
-I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 \
-isystem /Developer/SDKs/MacOSX10.2.8.sdk/usr/include"

GCC_LINK_PPC="\
-L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3 \
-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
-Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk"

# Intel compiler flags (10.4 runtime compatibility)
GCC_COMPILE_X86="gcc-4.0 -arch i386 -mmacosx-version-min=10.4 \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \
-nostdinc \
-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \
-I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.1/include \
-isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include"

GCC_LINK_X86="\
-L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.0 \
-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk"

# Output both PowerPC and Intel object files
args="$*"
compile=yes
link=yes
while test x$1 != x; do
    case $1 in
        --version) exec gcc $1;;
        -v) exec gcc $1;;
        -V) exec gcc $1;;
        -print-prog-name=*) exec gcc $1;;
        -print-search-dirs) exec gcc $1;;
        -E) GCC_COMPILE_PPC="$GCC_COMPILE_PPC -E"
            GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
            compile=no; link=no;;
        -c) link=no;;
        -o) output=$2;;
        *.c|*.cc|*.cpp|*.S) source=$1;;
    esac
    shift
done
if test x$link = xyes; then
    GCC_COMPILE_PPC="$GCC_COMPILE_PPC $GCC_LINK_PPC"
    GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
fi
if test x"$output" = x; then
    if test x$link = xyes; then
        output=a.out
    elif test x$compile = xyes; then
        output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
    fi
fi

if test x"$output" != x; then
    dir=ppc/`dirname $output`
    if test -d $dir; then
        :
    else
        mkdir -p $dir
    fi
fi
set -- $args
while test x$1 != x; do
    if test -f "ppc/$1" && test "$1" != "$output"; then
        ppc_args="$ppc_args ppc/$1"
    else
        ppc_args="$ppc_args $1"
    fi
    shift
done
$GCC_COMPILE_PPC $ppc_args || exit $?
if test x"$output" != x; then
    cp $output ppc/$output
fi

if test x"$output" != x; then
    dir=x86/`dirname $output`
    if test -d $dir; then
        :
    else
        mkdir -p $dir
    fi
fi
set -- $args
while test x$1 != x; do
    if test -f "x86/$1" && test "$1" != "$output"; then
        x86_args="$x86_args x86/$1"
    else
        x86_args="$x86_args $1"
    fi
    shift
done
$GCC_COMPILE_X86 $x86_args || exit $?
if test x"$output" != x; then
    cp $output x86/$output
fi

if test x"$output" != x; then
    lipo -create -o $output ppc/$output x86/$output
fi